Adjust judgements to internally use GREAT/GOOD/OK #206
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With the change in global hitresult values introduced in ppy/osu#12294, GREAT and GOOD were worth 95% and ~63% relative to PERFECT, from the previous values of ~86% and 57% respectively. For obvious reasons this makes the game way too lenient, where plenty of leniencies are already in place.
Now, all hit results now use GREAT/GOOD/OK as valid results internally (100%, 66% and 33% respectively). The user facing side of these results (DrawableJudgements, endgame scorecard) will have the results names altered to match PERFECT/GREAT/GOOD.
I personally agree that the method I used to change the display names of hit results is hacky as fuck, but "Perfect" is just a better fit for a 100% hit than "Great", and I want to keep that, without having awkward result values.