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Motion graphics creation tool in Bevy. (Highly inspired by Motion Canvas and Manim)
“Zero setup” cross compilation and “cross testing” of Rust crates
Colors and color spaces made simple, for Rustaceans.
A small rust library for adding custom derives to enums
Official repository of "SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware Memory"
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Build nice REPLs using clap and reedline with zero effort
C program for simulation of Yang-Mills theories
Debian running on Android, without rooting your phone
A safe, fast, and flexible library for GenICam compatible cameras
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
Cross Platform Rust Library for Powerful Webcam/Camera Capture
A x86_64 C99 compiler written in Rust from scratch
A pure Rust implementation of the fast K Nearest Neighbor (KNN) library for low-dimensional spaces.
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
Implementation of Delaunay algorithms in rust
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
Rust bindings to the minimalist, native, cross-platform UI toolkit `libui-ng`
Multi-language transpiler (source-to-source compiler) using AI