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Simply-Improved-Terrain Public
Rewrites terrain generation components in Minecraft to improve their visual results.
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FastNoise2 Public
Forked from Auburn/FastNoise2Modular node graph based noise generation library using SIMD, C++17 and templates
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Create Public
Forked from Creators-of-Create/Create[Forge Mod] Building Tools and Aesthetic Technology
Java MIT License UpdatedFeb 22, 2024 -
Mekanism Public
Forked from mekanism/MekanismA mod for Minecraft
Java MIT License UpdatedFeb 21, 2024 -
OpenSimplex2 Public
Successors to OpenSimplex Noise, plus updated OpenSimplex.
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Noise-Extras Public
Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.
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The-Aether Public
Forked from The-Aether-Team/The-AetherThe original "The Aether" mod, rewritten and ported to modern Minecraft versions.
Java GNU Lesser General Public License v3.0 UpdatedJan 1, 2024 -
BYG Public
Forked from Potion-Studios/BYGDownload it here: https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go
Java Other UpdatedDec 30, 2023 -
survivalisland Public
Forked from jaskarth/survivalislandSurvival island generator for fabric
Java GNU Lesser General Public License v3.0 UpdatedSep 25, 2023 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedMay 31, 2023 -
vsapi Public
Forked from anegostudios/vsapiSource code of the vintage story api module
C# UpdatedMar 19, 2023 -
vssurvivalmod Public
Forked from anegostudios/vssurvivalmodThe Vanilla Survival Mod
C# UpdatedMar 19, 2023 -
noiseTesting-TechDemo Public
Forked from Sokkero/noiseTesting-TechDemoShowcasing gradient noise, blue noise, worley (voronoi) noise and noise layering
ShaderLab MIT License UpdatedJul 29, 2022 -
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Noise-VertexQueue-AreaGen Public
Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not use a "range".
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Terasology Public
Forked from MovingBlocks/TerasologyTerasology - open source voxel world
Java Apache License 2.0 UpdatedJul 7, 2021 -
BiomesOPlenty Public
Forked from Glitchfiend/BiomesOPlentyMinecraft mod that adds over 50 new biomes to the game.
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NaturesCompass Public
Forked from MattCzyr/NaturesCompassA Minecraft mod that allows you to search for a biome's location anywhere in the world and view information about it.
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Cave-Tech-Demo Public
A testbed for my various cave generation ideas.
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abnormals-core Public
Forked from team-abnormals/blueprintLibrary for all Abnormals Mods
Java Other UpdatedMay 9, 2021 -
NoiseNormalizer Public
Uses gradient ascent to attempt to determine the maximum value that a gradient-based coherent noise would generate.
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twilightforest Public
Forked from TeamTwilight/twilightforestTwilight Forest repository
Java Other UpdatedApr 18, 2021 -
self_organizing_fractal_noise Public
Forked from advancedresearch/self_organizing_fractal_noiseResearch on self-organizing fractal noise
Apache License 2.0 UpdatedMar 21, 2021 -
Scattered-Biome-Blender Public
Smooth transitions over biome borders using scattered point evaluations.
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MST-Blob Public
Creates a connected blob-like image by analytically integrating the edges of a Minimum Spanning Tree through a blur kernel, and thresholding. Inspired by a post on /r/proceduralgeneration
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material-maker Public
Forked from RodZill4/material-makerA procedural textures authoring tool based on the Godot game engine
GDScript MIT License UpdatedAug 31, 2020 -
Simple-Biome-Blending Public
A simple biome blender class, using a region cache and a blur kernel.
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Hex-Fractal-Region-Generator Public
The "Grown Biomes" approach, but implemented using a hex grid instead.