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"ParME logo"

ParME (Particle Manipulation Engine)

This project is still under heavy early development

Parme is a suite of engine agnostic libraries and tools to make it easy to design and manage emission and particles for 2d games.

Currently ParME contains:

  • Json based file format for defining behavior or emitters and particles
  • Desktop WYSIWYG editor for designing emitters and particle behaviors
  • Tools for converting a Parme emission logic file into efficient C# code
  • Monogame rendering support
  • Advanced integration for the FlatRedBall Engine

Demonstration Video

Documentation

In depth documentation can be found here

Branding

Branding can be found in the branding folder. Usage guidelines:

  • Use the regular versions on light backgrounds
  • Use the reverse versions on dark backgrounds
  • Use the mark for branding where the full name is unimportant
  • Do not stretch, squeeze or recolor the logo
  • Avoid using the logo on colorful backgrounds, black or white offers the best readability

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Particle Manipulation Engine

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