Stars
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
Highly customizable library for procedural world generation based on real map data
A basic drum keyboard that anyone can use in their own VR project.
A tool to export any Unity GameObject into a FBX ASCII format
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
"Dimensionality-increasing" data visualization tool and interactive WebGL Jupyter widget built for single-cell data.
An interactive heatmap visualization built using D3.js
A Toon Shader in Unity Universal Render Pipeline.
Unity 2020.1 Universal Rendering Pipeline template for Oculus Quest
Shading models for Unity’s Universal Render Pipeline.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
UnityChanToonShaderVer2 Project / v.2.0.9 Release
A stylised water shader for Unity's Universal Render Pipeline.
A cel-shading Shader Graph for Universal Render Pipeline.
Cel-Shaded Render Pipeline: A custom Scriptable Render Pipeline for Unity that focuses on cel-shading instead of PBR
A collection of shaders used to demonstrate cel-shading in Unity.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
🛠 Tools for unity HDRP helps make mmd easy
Official electron build of draw.io
This repository contains various examples to use with the XR Interaction Toolkit
A categorized collection of awesome Unity open source on GitHub (800+)
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
Unity custom editor for bookmarking Scene View camera angles/settings
2D layout algorithms for visualizing hierarchical data.
Send the Processing screen buffer to other softwares (Currently support only to Unity3D 5+)