8000 GitHub - Kubic-C/kin2d: A fast, extremely lightweight, box/tile physics engine
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A fast, extremely lightweight, box/tile physics engine

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Please use tile2d for the latest and greatest tile physics

kin2d

A fast, extremely lightweight, box/tile physics engine

This engine is the physics engine for Spock Engine. Everything in this engine is meant to make physical computation for boxes extremely fast.

This includes:

  • Tile bodies which are composed of boxes
  • Intuitive physics simulation

While this physics engine is capable of simulating boxes extremely fast, it can't handle anything other then rectangles.

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A fast, extremely lightweight, box/tile physics engine

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