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⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,586 1,742 Updated Oct 16, 2021

💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

GLSL 685 348 Updated Dec 17, 2019

📘《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code

C++ 1,829 934 Updated Dec 3, 2017

📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

2,622 530 Updated Apr 23, 2018

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

1,932 369 Updated Oct 12, 2019

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,359 688 Updated Jul 14, 2023

《Windows游戏编程之从零开始》配套源代码 |《Dream Journey: Windows Game Programming From Scratch》 book source code

C++ 209 90 Updated Jan 26, 2021

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,689 1,065 Updated Dec 12, 2022

Simple Dog 3D Graphics Rendering Engine

C++ 67 24 Updated Feb 19, 2022

Deferred Renddering engine in C++/DX11

C++ 17 6 Updated Apr 21, 2013

beego+layui go入门开发 简洁美观的个人博客系统

Go 564 197 Updated May 19, 2022

ulricqin's blog use beego framework

Go 234 106 Updated Feb 10, 2019

Not Just A Notepad! (golang + mongodb) http://leanote.org

JavaScript 11,720 2,469 Updated Nov 27, 2023

👽 OneBlog,一个简洁美观、功能强大并且自适应的Java博客

Java 1,069 392 Updated Mar 16, 2025

Your window into the Elastic Stack

TypeScript 20,548 8,378 Updated Jun 22, 2025

主要实现了用Unity对接了Leaf服务器。其次带了些小工具。

C# 335 104 Updated Jan 30, 2023
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