Biologist turned software engineer. Striving to learn more on programming.
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FantasyBrawl Public
A side-scrolling beat 'em up game made with Lua and LÖVE as my final project for CS50x
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GD50 Public
My solutions for all problem sets of the GD50 2021 course: Harvard's introduction to interactive games design and development
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CS50 Public
My CS50x solutions for all problem sets of the 2020 course and the first version of my final project: Fantasy Brawl
Lua UpdatedSep 15, 2021 -
LÖVE Helper Utilities for Massive Progression
Lua UpdatedJan 9, 2021 -
push Public
Forked from Ulydev/pushA simple resolution-handling library for LÖVE
Lua MIT License UpdatedDec 22, 2020 -
knife Public
Forked from airstruck/knifeA collection of useful micro-modules for Lua.
Lua MIT License UpdatedSep 17, 2018