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🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
An open-source fighting game engine that supports MUGEN resources.
Shaders bringing 5th-gen console aesthetics to Godot 4.
Modular node graph based noise generation library using SIMD, C++17 and templates
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
Rust bindings for the Slang shader language.
wesl-rs: a compiler for WESL (WGSL Extended) shaders.
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
A JavaScript project that generates all the Earthbound/Mother 2 backgrounds.
The source code for the Windows NT 4.0 screensavers, updated for modern build tools
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Bazzite makes gaming and everyday use smoother and simpler across desktop PCs, handhelds, tablets, and home theater PCs.
📝 An opinionated, unstyled static blogging template—built with Astro, Tailwind, and shadcn/ui.
⭕️ AstroWind: A free template using Astro 5 and Tailwind CSS. Astro starter theme.
The web framework for content-driven websites. ⭐️ Star to support our work!
MaterialX support in Bevy (and potentially other Rust projects)
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
The friendly tool for writing game dialogue in Rust
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
The original open source release of Wolfenstein 3D