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HungryNeko/README.md

About me

  • I’m @HungryNeko, a CST&EE student
  • I’m interested in Deep learning(CV), IoT, IoWWW, DevOps, weird things
  • Some project experience can be found in my personal blog.

Tech Stack

  • Programming Languages: Python, C, C++, Java, C#, R, Matlab, HTML, PHP
  • AI/ML Stack: PyTorch, TensorFlow
  • Cloud & DevOps: Linux VPS, Docker, MySQL, MQTT
  • Frameworks/Tools: Flask, QT, TCP/IP, Git, Github Action

Featured Projects

  • Notice: Some projects are still in private repository.
  • GBC: Gaussian-Based Colorization and Super-Resolution for 3D Reconstruction :
    • GBC is an AI framework that transforms low-quality B&W videos into high-resolution color 3D models using optical flow super-resolution, temporal colorization, and 3D Gaussian splatting, achieving state-of-the-art reconstruction fidelity for historical footage restoration.
    • LINKS: GBC(Archived) GBC(paper referenced) Paper
  • Safety-driven Path Selection Using Reinforcement-Learning in Autonomous Driving:
    • Safety-driven autonomous path selection using P2P reports and RL to validate road data, exclude unreliable sources, and optimize safe routes via K-shortest paths.
    • Accepted by RSAE 2025, wait to publish
    • LINKS: private Abstract
  • BMS^3: Bayesian Modeling Based SwinUNet Segmentation on Self-distillation Architecture:
    • BMS³ introduces a Bayesian SwinUNet with self-distillation for domain-invariant medical image segmentation, outperforming ResNet/TransUNet in cross-domain generalization and computational efficiency. Code available upon publication.
    • LINKS: Abstract reference list
  • SAR data training with YOLOv8:
    • Trained by YOLOv8, SAR images with object detection(with and without OBB), image classification, image preprocession, txt file to XML, data argumentation, create new image data through means such as flipping, cropping and pasting.
    • LINKS: SAR data training with YOLOv8
  • OpenGL My World:
    • Developed interactive 3D simulation with physics-based robot controls (WASD movement, gravity-adjusted jumps), dynamic object generation, collision detection, and multi-perspective rendering (1st/3rd person) using optimized 3D engine techniques.
    • LINKS: OpenGL My World
  • TouHou Game simulation:
    • Simple simulation of TouHou, writed when I first learned Java and made an improvement by python.
    • LINKS: PYTHON JAVA Develop Note
  • QT based mobile phone communication tool:
    • Communication tool based on QT(phone) and python(server part), has dynamic authentication and data encrpytion.
    • LINKS: private

Popular repositories Loading

  1. GBC GBC Public archive

    C++ 3 1

  2. Mapping-Coordinates-With-Road-and-some-culculation-for-a-reaserch Mapping-Coordinates-With-Road-and-some-culculation-for-a-reaserch Public archive

    python codes for a auto driving paper

    Python

  3. ThreeBrilliance ThreeBrilliance Public

    Python

  4. yolov8_coco yolov8_coco Public

    predict the input from webcam using Yolov8

    Python

  5. fan_made_touhou fan_made_touhou Public archive

    I made this years ago, only for fun, not recommended to run

    Java

  6. train_simple_CNN train_simple_CNN Public archive

    Python

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