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Fur shader implementation for URP

HLSL 1,205 173 Updated Jan 5, 2023

Creating a new shader file with stencil from selected Shadergraph file

C# 4 Updated Mar 23, 2025

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

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A collection of extensions, systems and jobs for Unity ECS.

C# 127 8 Updated Sep 4, 2019

A real-time 3D fluid simulation implemented in WebGPU

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An 8000 open source tool for object destruction simulation in Unity

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Real-time mesh skinning with DDM implemented in Unity 2020.3.13.

C# 26 5 Updated Dec 13, 2021

Fully Procedural and Dynamic Grass for Unity URP

C# 266 33 Updated Mar 5, 2025

A fast entity component system (ECS) for C & C++

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Collection of tools for Unity DOTS

C# 294 20 Updated May 3, 2025

A Unity DOTS framework for my personal projects

C# 1,080 96 Updated Jun 10, 2025

A simple event system to use with Unity's DOTS framework

C# 25 Updated Mar 24, 2019

Burst compatible Octree and Quadtree for Unity

C# 416 30 Updated Apr 2, 2024

A Unity package for handling advanced 25-slice sprites.

C# 178 10 Updated May 19, 2025

High performance in-memory/distributed messaging pipeline for .NET and Unity.

C# 1,596 115 Updated May 14, 2025

The new future of dotnet/reactive and UniRx.

C# 2,971 128 Updated May 14, 2025

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,336 205 Updated Jun 11, 2025

Cross-engine tool for lossless compression of sprites with identical regions

Rust 1,389 150 Updated May 31, 2025

Fluent re-take on Unity Inspector UX. Packed with QoL improvements.

C# 932 52 Updated Nov 27, 2023

Ease-of-Use Source Generator Alternative for Unity

C# 60 5 Updated Apr 8, 2024

A GameMaker system for frame operations management.

Game Maker Language 2 Updated May 17, 2024

Fast palette swapper for GameMaker

Game Maker Language 22 2 Updated Oct 27, 2024

Modern, lightweight and efficient 2D level editor

Haxe 3,672 204 Updated May 19, 2025

A utility tool for generating formatted code snippets for the GameMaker Language with ease.

C# 1 Updated Mar 27, 2021

A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges

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The GongSolutions.WPF.DragDrop library is a drag'n'drop framework for WPF

C# 2,431 411 Updated Dec 5, 2024
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