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pbrt-v4 Public
Forked from mmp/pbrt-v4Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
C++ Apache License 2.0 UpdatedNov 7, 2023 -
VolumetricReSTIRRelease Public
Forked from DQLin/VolumetricReSTIRReleaseSource code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"
C++ BSD 3-Clause "New" or "Revised" License UpdatedAug 7, 2023 -
Falcor Public
Forked from NVIDIAGameWorks/FalcorReal-Time Rendering Framework
C++ Other UpdatedMay 3, 2023 -
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