-
Universiteit van Amsterdam
- Amsterdam
- https://elmarjansen.nl
- @elmarj
- @elmarj@akademienl.social
Lists (5)
Sort Name ascending (A-Z)
Starred repositories
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
.Net library for GeoJSON types & corresponding System.TExt.Json (de)serializers
The "Map Generator," is a Unity Editor tool designed for easy creation of Detail Maps and Mask Maps. The MapGenerator class provides an intuitive interface, utilizing the TextureManipulatorLibrary …
Cloud replacement for vacuum robots enabling local-only operation
Helps windows users manage, identify, enable and disable wake devices through friendly user interface.
Turn your Home Assistant instance into a jukebox, hassle free streaming of your favorite media to Home Assistant media players.
Lightweight Google-searchable Slack alternative for Communities
A Q&A platform software for teams at any scales. Whether it's a community forum, help center, or knowledge management platform, you can always count on Apache Answer.
Master programming by recreating your favorite technologies from scratch.
A fork of the driver for SSD1306 displays to make it installable via upip
A Git-based CMS for Static Site Generators
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
Unity Package to recreate a 3D-city from a specially crafted geojson file.
QGIS is a free, open source, cross platform (lin/win/mac) geographical information system (GIS)
Minimalistic ICQ database -> HTML exporter (prior to ICQ 2003b)
A new markup-based typesetting system that is powerful and easy to learn.
The C# math library used in Unity providing vector types and math functions with a shader like syntax
Procedural Hydrology / River / Lake Simulation
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Git for Unity, a fork of GitHub for Unity
Automatic LOD generation + scene optimization
GILES: A Runtime Level Editor for Unity3D
A Unity package to make runtime procedural mesh generation more flexible.