Stars
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Unity GameFramework + HybridCLR,懒人必备! 简单高效,规范自动化的开发工作流。从业十年的工作流积累,直击开发痛点,大量自动化编辑器扩展,高效的自动化生产工作流
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
huatuo是一个特性完整、 EAC5 成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework
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📖 书籍《Unity Shader入门精要》源代码
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类
Eagle-Lai / uLui
Forked from young1048/uLuiunity3d - advanced control library
Eagle-Lai / Entitas-CSharp
Forked from sschmid/EntitasEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】