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Squirrel Bytes
- Albacete
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15:00
(UTC +02:00) - https://hyperstacksgame.com
- @ExtrysGO
- in/extrys
- https://discord.gg/squirrelbytes
Highlights
- Pro
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com.unity.netcode.gameobjects_Extended Public
Forked from Unity-Technologies/com.unity.netcode.gameobjectsNetcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
C# MIT License UpdatedMay 16, 2025 -
LightWeightSignalBuses Public
Lightweight type-based messaging system for decoupling your code, includes 2 different workflows, the LightWeight and the Interface Compatible one
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github-readme-stats Public
Forked from anuraghazra/github-readme-stats⚡ Dynamically generated stats for your github readmes
JavaScript MIT License UpdatedMay 5, 2025 -
Injekko Public
Dependency injection framework for unity with no reflections by using Roslyn
C# UpdatedMar 27, 2025 -
NGO-ClientPredictedSpawn Public
Use client prediction spawning for Netorking for GameObjects
C# UpdatedOct 22, 2024 -
UnityCollisionComputer Public
Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.
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XRMasterHands Public
Framework for simplifying the usage of XR Hands by automagically creating a special XR Device which implements designed hand poses as buttons for using with the unity's Input System Package
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com.unity.xr.openxr Public
Forked from needle-mirror/com.unity.xr.openxrFixed problem when setting platform on PS5
C# Other UpdatedJun 11, 2024 -
HyperstacksGuidelines Public
Hyperstacks is a Creative game where players create their own levels for other players!
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Hybrid-EZS Public
Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.
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RealTimeMeshOptimizer Public
Reduces the triangle count on the visible meshes when these are not seen, reducing the weigth of the mesh being sent to the gpu
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Repository to offer modified packages for the new Entities 0.50 package for unity
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EZ-DOTS-Extensions Public
Just a set of easy to use extensions mostly for Unity DOTS
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com.unity.render-pipelines.universal Public
Forked from needle-mirror/com.unity.render-pipelines.universal[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity…
C# Other UpdatedDec 21, 2021 -
openupm Public
Forked from openupm/openupmOpenUPM - Open Source Unity Package Registry (UPM)
JavaScript BSD 3-Clause "New" or "Revised" License UpdatedMay 5, 2021 -
NavMeshComponents Public
Forked from Unity-Technologies/NavMeshComponentsExtrys' Optimized Modification of the High Level API Components for Runtime NavMesh Building.
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UniTask Public
Forked from Cysharp/UniTaskProvides an efficient allocation free async/await integration to Unity.
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steamvr_unity_plugin Public
Forked from ValveSoftware/steamvr_unity_pluginSteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
C# BSD 3-Clause "New" or "Revised" License UpdatedAug 10, 2020 -
Extenject Public
Forked from modesttree/Zenject(Extrys' Accepted PR for adding Abstract Signals Feature) Dependency Injection Framework for Unity3D
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