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21.1.2

Toggle 21.1.2's commit message
OBS Studio 21.1.2

21.1.2 (Windows hotfix)
-----------------------
* Fixed an issue with the new Windows 10 version (1803) that would cause game capture to perform slower on Direct3D 9.0c games.

21.1.1 (macOS Release)
----------------------
* Fixed a bug on macOS where if an audio capture device was set to "Default", the device would not change until the program was restarted.

General Changes
---------------
* Updated the Browser source to Chromium 63. This includes many important and critical updates to the Browser backend.

  - The new Chromium build for the browser source now supports APNG (animated PNG) image files.
  - Fixed a few bugs and a potential crash on shutdown with the browser source, with more fixes and improvements to come in coming updates.
  - Fixed a bug where the bit icons in certain donation alerts didn't load properly (fixed with the Chromium update for the browser source).

* Dockable windows can now be nested.
* Updated the program to use the latest Microsoft development toolchain (Visual Studio 2017) for the Windows version.
* Changed log file uploading to hastebin (for now) instead of anonymous github gists due to github removing anonymous gist support.
* Fixed an issue where the AMD encoder wouldn't show up for some people since 21.0.

Bug Fixes
---------
* Fixed a bug where you could import a scene collection with an already-existing name.
* Fixed an issue where a spontaneous rare audio glitch could happen when encoding audio on Windows.  This was caused by a Microsoft audio encoder library which was used by default on Windows at bitrates between 96 and 192 kilobits per second; this library has now been replaced.
* Fixed a potential crash on startup.
* Fixed a few scripting-related crashes.
* Fixed a bug where setting a blank replay buffer prefix would reset to the default prefix when the program was restarted.
* Fixed a bug where the slideshow source would get stuck on the last image is the slideshow image list was cleared.
* Selection rectangles are no longer drawn for audio-only sources.

21.1.1

Toggle 21.1.1's commit message
CI: change travis osx artifact repo name

21.1.0

Toggle 21.1.0's commit message
OBS Studio 21.1.0

General Changes
---------------
* Updated the Browser source to Chromium 63. This includes many important and critical updates to the Browser backend.

  - The new Chromium build for the browser source now supports APNG (animated PNG) image files.
  - Fixed a few bugs and a potential crash on shutdown with the browser source, with more fixes and improvements to come in coming updates.
  - Fixed a bug where the bit icons in certain donation alerts didn't load properly (fixed with the Chromium update for the browser source).

* Dockable windows can now be nested.
* Updated the program to use the latest Microsoft development toolchain (Visual Studio 2017) for the Windows version.

Bug Fixes
---------
* Fixed a bug where you could import a scene collection with an already-existing name.
* Fixed an issue where a spontaneous rare audio glitch could happen when encoding audio on Windows.  This was caused by a Microsoft audio encoder library which was used by default on Windows at bitrates between 96 and 192 kilobits per second; this library has now been replaced.
* Fixed a potential crash on startup.
* Fixed a few scripting-related crashes.
* Fixed a bug where setting a blank replay buffer prefix would reset to the default prefix when the program was restarted.
* Fixed a bug where the slideshow source would get stuck on the last image is the slideshow image list was cleared.
* Selection rectangles are no longer drawn for audio-only sources.

21.0.3

Toggle 21.0.3's commit message
OBS Studio 21.0.3

21.0.3 Hotfix (macOS)
---------------------

* Updated the Qt version to 5.10.1 to fix crashes caused by Qt 5.10

21.0.2 macOS Release
--------------------

* Fixed an issue with Qt 5.10 moving the macOS theme to a plugin
* Additional packaging to make sure Lua works on macOS
* Fixed MP3 audio support in the browser source on macOS

Known Issues on macOS
---------------------

* Python scripting is currently disabled on macOS
* VST plugin sizing may be off on some systems (manually resize for now)

21.0.1 Hotfix
-------------

* Fixed a crash with the stinger transition.
* Fixed a bug where Hauppauge and Live Gamer Portable devices were not outputting audio/video.
* Fixed a lock on startup that could occur depending on how audio ducking was configured.

Scripting
---------

* Added Luajit/Python3 scripting support.  Scripting can be accessed via the "Tools" menu -> "Scripts".
* Lua is supported via Luajit, which comes with the program.  Lua is recommended for high performance scripts, automation, and sources.
* Python is available if access to its convenient libraries is desired.  On windows, to use Python, Python version 3.6 must be installed separately ("x86-64" version if 64bit OBS Studio, "x86" version if 32bit OBS Studio), and the Python 3.6 install path must be configured in the Python settings tab.
* Scripting documentation can be found in the developer documentation: https://obsproject.com/docs/scripting.html
* Added an example Lua script: An "Analog Clock" source which draws an analog clock (added like any other source when the script is active)
* Added an example Lua script: A "Countdown Timer" script which sets the text of a text source to a countdown timer which counts down when that text source is displayed on stream.
* Added an example Lua script: An "Instant Replay" script which automatically save a replay if there's an active replay buffer, and then plays back that replay in a specified media source after that replay has saved.
* Added an example Python script: A "URL Text" script which sets the text of a specified text source to the text downloaded from a specified URL every specified interval.

New Audio Features
------------------

* Added sidechain/ducking support to the compressor filter.  This allows the ability to lower the audio level of an audio source based upon how loud another source is.  For example, to apply microphone ducking to a desktop audio source, add a compressor filter to the desktop audio source, then select the microphone audio source in the "Sidechain/Ducking Source" property.
* Added surround sound audio output support, which allows outputting 2.1, 4.0, 4.1, 5.1, and 7.1 audio to stream/recording.  (When using this feature, please also make sure to increase your audio bitrate to support all the channels in output settings.  Although some services like Twitch support it, note that certain services such as YouTube may not fully support surround sound streaming, and may not downmix them correctly for stereo viewers)
* Added new audio meters to allow the ability to see the audio levels of each audio channel of that source.  This allows the ability to know if there are any issues with a specific audio channel (e.g. if just the left or right audio channel is somehow low or muted).
* Changed audio meters to behave like peak programme meters.  This will make it easier to see if your audio is clipping and set your audio levels correctly.  For more information, see:  https://obsproject.com/wiki/Understanding-The-Mixer
* Added an "Audio Meter Decay Rate" option in audio settings to allow selecting a specific delay rate (fast, medium, slow) for the audio meters if desired.
* Added the ability to rename audio sources via right-clicking them in the audio mixer, including desktop and microphone audio capture sources added via audio settings.

New Production and Studio Mode Features
---------------------------------------

* Added a "Multiview" projector (accessible via the View menu), which allows the ability to view the preview/program and up to 8 scenes at the same time.  Scenes in the Multiview can be clicked to change the scene (or the preview scene in studio mode).  You can blacklist certain scenes from displaying in the multi-view by right-clicking the scene in the scenes list and unchecking "Show in Multiview".  You can also change the Multiview's layout style in general settings.
* Added an option in general settings that allows you to transition to a scene in studio mode simply by double-clicking on it.  This also applies to the multiview projector.
* Added separate projectors for both preview and program views in studio mode.
* Added a portrait/vertical layout option for studio mode in general settings which makes the preview/program views vertical relative to each other instead of horizontal
* Added per-scene transition overriding, which allows you to select a specific transition to use for a specific scene.  To use this feature, right-click on the scene in the scene list, and select the transition/duration via the right-click context menu.  (This override does not apply to studio mode quick transitions)

Developer Documentation
-----------------------

* Spent about a week or so and finally wrote full developer API documentation/reference (useful for both native and script developers), which can be found here: https://obsproject.com/docs

Other General Changes and Fixes
-------------------------------

* Added a new program theme: Acri.
* Changed the default program theme to dark mode for new users.
* Changed the text of "Multi-adapter Compatibility" in game capture to "SLI/Crossfire Capture Mode (Slow)".  This was changed because the wording "Multi-adapter Compatibility" was a bit vague, and users are not typically aware of the potential performance impact when using the option.
* Optimized the preview pane and reduced GPU usage by 2-8% depending on how many sources were in the preview.
* The streaming/recording buttons in the main window now highlight while streaming/recording.
* Fixed a bug on Windows where desktop audio capture could go slightly out of sync with display/game/window capture on certain audio devices
* Fixed an issue where certain Elgato devices would not output audio by default, and would require users to select the audio device manually.
* Fixed a bug with studio mode where scenes that are set to fully duplicate would not retain their filters.
* Fixed a stuttering bug on Linux with audio monitoring
* Fixed MP3 audio support in the browser source on macOS
* Fixed a few Dark/Rachni theme issues
* Fixed a lot of minor bugs and a few minor memory leaks
* Fixed a known crash that could happen on startup for certain AMD cards/drivers.

21.0.2

Toggle 21.0.2's commit message
OBS Studio 21.0.2

21.0.1 Hotfix
-------------

* Fixed a crash with the stinger transition.
* Fixed a bug where Hauppauge and Live Gamer Portable devices were not outputting audio/video.
* Fixed a lock on startup that could occur depending on how audio ducking was configured.

Scripting
---------

* Added Luajit/Python3 scripting support.  Scripting can be accessed via the "Tools" menu -> "Scripts".
* Lua is supported via Luajit, which comes with the program.  Lua is recommended for high performance scripts, automation, and sources.
* Python is available if access to its convenient libraries is desired.  On w
1043B
indows, to use Python, Python version 3.6 must be installed separately ("x86-64" version if 64bit OBS Studio, "x86" version if 32bit OBS Studio), and the Python 3.6 install path must be configured in the Python settings tab.
* Scripting documentation can be found in the developer documentation: https://obsproject.com/docs/scripting.html
* Added an example Lua script: An "Analog Clock" source which draws an analog clock (added like any other source when the script is active)
* Added an example Lua script: A "Countdown Timer" script which sets the text of a text source to a countdown timer which counts down when that text source is displayed on stream.
* Added an example Lua script: An "Instant Replay" script which automatically save a replay if there's an active replay buffer, and then plays back that replay in a specified media source after that replay has saved.
* Added an example Python script: A "URL Text" script which sets the text of a specified text source to the text downloaded from a specified URL every specified interval.

New Audio Features
------------------

* Added sidechain/ducking support to the compressor filter.  This allows the ability to lower the audio level of an audio source based upon how loud another source is.  For example, to apply microphone ducking to a desktop audio source, add a compressor filter to the desktop audio source, then select the microphone audio source in the "Sidechain/Ducking Source" property.
* Added surround sound audio output support, which allows outputting 2.1, 4.0, 4.1, 5.1, and 7.1 audio to stream/recording.  (When using this feature, please also make sure to increase your audio bitrate to support all the channels in output settings.  Although some services like Twitch support it, note that certain services such as YouTube may not fully support surround sound streaming, and may not downmix them correctly for stereo viewers)
* Added new audio meters to allow the ability to see the audio levels of each audio channel of that source.  This allows the ability to know if there are any issues with a specific audio channel (e.g. if just the left or right audio channel is somehow low or muted).
* Changed audio meters to behave like peak programme meters.  This will make it easier to see if your audio is clipping and set your audio levels correctly.  For more information, see:  https://obsproject.com/wiki/Understanding-The-Mixer
* Added an "Audio Meter Decay Rate" option in audio settings to allow selecting a specific delay rate (fast, medium, slow) for the audio meters if desired.
* Added the ability to rename audio sources via right-clicking them in the audio mixer, including desktop and microphone audio capture sources added via audio settings.

New Production and Studio Mode Features
---------------------------------------

* Added a "Multiview" projector (accessible via the View menu), which allows the ability to view the preview/program and up to 8 scenes at the same time.  Scenes in the Multiview can be clicked to change the scene (or the preview scene in studio mode).  You can blacklist certain scenes from displaying in the multi-view by right-clicking the scene in the scenes list and unchecking "Show in Multiview".  You can also change the Multiview's layout style in general settings.
* Added an option in general settings that allows you to transition to a scene in studio mode simply by double-clicking on it.  This also applies to the multiview projector.
* Added separate projectors for both preview and program views in studio mode.
* Added a portrait/vertical layout option for studio mode in general settings which makes the preview/program views vertical relative to each other instead of horizontal
* Added per-scene transition overriding, which allows you to select a specific transition to use for a specific scene.  To use this feature, right-click on the scene in the scene list, and select the transition/duration via the right-click context menu.  (This override does not apply to studio mode quick transitions)

Developer Documentation
-----------------------

* Spent about a week or so and finally wrote full developer API documentation/reference (useful for both native and script developers), which can be found here: https://obsproject.com/docs

Other General Changes and Fixes
-------------------------------

* Added a new program theme: Acri.
* Changed the default program theme to dark mode for new users.
* Changed the text of "Multi-adapter Compatibility" in game capture to "SLI/Crossfire Capture Mode (Slow)".  This was changed because the wording "Multi-adapter Compatibility" was a bit vague, and users are not typically aware of the potential performance impact when using the option.
* Optimized the preview pane and reduced GPU usage by 2-8% depending on how many sources were in the preview.
* The streaming/recording buttons in the main window now highlight while streaming/recording.
* Fixed a bug on Windows where desktop audio capture could go slightly out of sync with display/game/window capture on certain audio devices
* Fixed an issue where certain Elgato devices would not output audio by default, and would require users to select the audio device manually.
* Fixed a bug with studio mode where scenes that are set to fully duplicate would not retain their filters.
* Fixed a stuttering bug on Linux with audio monitoring
* Fixed MP3 audio support in the browser source on macOS
* Fixed a few Dark/Rachni theme issues
* Fixed a lot of minor bugs and a few minor memory leaks
* Fixed a known crash that could happen on startup for certain AMD cards/drivers.

21.0.1

Toggle 21.0.1's commit message
OBS Studio 21.0.1

21.0.1 Hotfix
-------------

* Fixed a crash with the stinger transition.
* Fixed a bug where Hauppauge and Live Gamer Portable devices were not outputting audio/video.
* Fixed a lock on startup that could occur depending on how audio ducking was configured.

Scripting
---------

* Added Luajit/Python3 scripting support.  Scripting can be accessed via the "Tools" menu -> "Scripts".
* Lua is supported via Luajit, which comes with the program.  Lua is recommended for high performance scripts, automation, and sources.
* Python is available if access to its convenient libraries is desired.  On windows, to use Python, Python version 3.6 must be installed separately ("x86-64" version if 64bit OBS Studio, "x86" version if 32bit OBS Studio), and the Python 3.6 install path must be configured in the Python settings tab.
* Scripting documentation can be found in the developer documentation: https://obsproject.com/docs/scripting.html
* Added an example Lua script: An "Analog Clock" source which draws an analog clock (added like any other source when the script is active)
* Added an example Lua script: A "Countdown Timer" script which sets the text of a text source to a countdown timer which counts down when that text source is displayed on stream.
* Added an example Lua script: An "Instant Replay" script which automatically save a replay if there's an active replay buffer, and then plays back that replay in a specified media source after that replay has saved.
* Added an example Python script: A "URL Text" script which sets the text of a specified text source to the text downloaded from a specified URL every specified interval.

New Audio Features
------------------

* Added sidechain/ducking support to the compressor filter.  This allows the ability to lower the audio level of an audio source based upon how loud another source is.  For example, to apply microphone ducking to a desktop audio source, add a compressor filter to the desktop audio source, then select the microphone audio source in the "Sidechain/Ducking Source" property.
* Added surround sound audio output support, which allows outputting 2.1, 4.0, 4.1, 5.1, and 7.1 audio to stream/recording.  (When using this feature, please also make sure to increase your audio bitrate to support all the channels in output settings.  Although some services like Twitch support it, note that certain services such as YouTube may not fully support surround sound streaming, and may not downmix them correctly for stereo viewers)
* Added new audio meters to allow the ability to see the audio levels of each audio channel of that source.  This allows the ability to know if there are any issues with a specific audio channel (e.g. if just the left or right audio channel is somehow low or muted).
* Changed audio meters to behave like peak programme meters.  This will make it easier to see if your audio is clipping and set your audio levels correctly.  For more information, see:  https://obsproject.com/wiki/Understanding-The-Mixer
* Added an "Audio Meter Decay Rate" option in audio settings to allow selecting a specific delay rate (fast, medium, slow) for the audio meters if desired.
* Added the ability to rename audio sources via right-clicking them in the audio mixer, including desktop and microphone audio capture sources added via audio settings.

New Production and Studio Mode Features
---------------------------------------

* Added a "Multiview" projector (accessible via the View menu), which allows the ability to view the preview/program and up to 8 scenes at the same time.  Scenes in the Multiview can be clicked to change the scene (or the preview scene in studio mode).  You can blacklist certain scenes from displaying in the multi-view by right-clicking the scene in the scenes list and unchecking "Show in Multiview".  You can also change the Multiview's layout style in general settings.
* Added an option in general settings that allows you to transition to a scene in studio mode simply by double-clicking on it.  This also applies to the multiview projector.
* Added separate projectors for both preview and program views in studio mode.
* Added a portrait/vertical layout option for studio mode in general settings which makes the preview/program views vertical relative to each other instead of horizontal
* Added per-scene transition overriding, which allows you to select a specific transition to use for a specific scene.  To use this feature, right-click on the scene in the scene list, and select the transition/duration via the right-click context menu.  (This override does not apply to studio mode quick transitions)

Developer Documentation
-----------------------

* Spent about a week or so and finally wrote full developer API documentation/reference (useful for both native and script developers), which can be found here: https://obsproject.com/docs

Other General Changes and Fixes
-------------------------------

* Added a new program theme: Acri.
* Changed the default program theme to dark mode for new users.
* Changed the text of "Multi-adapter Compatibility" in game capture to "SLI/Crossfire Capture Mode (Slow)".  This was changed because the wording "Multi-adapter Compatibility" was a bit vague, and users are not typically aware of the potential performance impact when using the option.
* Optimized the preview pane and reduced GPU usage by 2-8% depending on how many sources were in the preview.
* The streaming/recording buttons in the main window now highlight while streaming/recording.
* Fixed a bug on Windows where desktop audio capture could go slightly out of sync with display/game/window capture on certain audio devices
* Fixed an issue where certain Elgato devices would not output audio by default, and would require users to select the audio device manually.
* Fixed a bug with studio mode where scenes that are set to fully duplicate would not retain their filters.
* Fixed a stuttering bug on Linux with audio monitoring
* Fixed MP3 audio support in the browser source on macOS
* Fixed a few Dark/Rachni theme issues
* Fixed a lot of minor bugs and a few minor memory leaks
* Fixed a known crash that could happen on startup for certain AMD cards/drivers.

21.0.0

Toggle 21.0.0's commit message
OBS Studio 21.0

Scripting
---------

* Added Luajit/Python3 scripting support.  Scripting can be accessed via the "Tools" menu -> "Scripts".
* Lua is supported via Luajit, which comes with the program.  Lua is recommended for high performance scripts, automation, and sources.
* Python is available if access to its convenient libraries is desired.  On windows, to use Python, Python version 3.6 must be installed separately ("x86-64" version if 64bit OBS Studio, "x86" version if 32bit OBS Studio), and the Python 3.6 install path must be configured in the Python settings tab.
* Scripting documentation can be found in the developer documentation: https://obsproject.com/docs/scripting.html
* Added an example Lua script: An "Analog Clock" source which draws an analog clock (added like any other source when the script is active)
* Added an example Lua script: A "Countdown Timer" script which sets the text of a text source to a countdown timer which counts down when that text source is displayed on stream.
* Added an example Lua script: An "Instant Replay" script which automatically save a replay if there's an active replay buffer, and then plays back that replay in a specified media source after that replay has saved.
* Added an example Python script: A "URL Text" script which sets the text of a specified text source to the text downloaded from a specified URL every specified interval.

New Audio Features
------------------

* Added sidechain/ducking support to the compressor filter.  This allows the ability to lower the audio level of an audio source based upon how loud another source is.  For example, to apply microphone ducking to a desktop audio source, add a compressor filter to the desktop audio source, then select the microphone audio source in the "Sidechain/Ducking Source" property.
* Added surround sound audio output support, which allows outputting 2.1, 4.0, 4.1, 5.1, and 7.1 audio to stream/recording.  (When using this feature, please also make sure to increase your audio bitrate to support all the channels in output settings.  Although some services like Twitch support it, note that certain services such as YouTube may not fully support surround sound streaming, and may not downmix them correctly for stereo viewers)
* Added new audio meters to allow the ability to see the audio levels of each audio channel of that source.  This allows the ability to know if there are any issues with a specific audio channel (e.g. if just the left or right audio channel is somehow low or muted).
* Changed audio meters to behave like peak programme meters.  This will make it easier to see if your audio is clipping and set your audio levels correctly.  For more information, see:  https://obsproject.com/wiki/Understanding-The-Mixer
* Added an "Audio Meter Decay Rate" option in audio settings to allow selecting a specific delay rate (fast, medium, slow) for the audio meters if desired.
* Added the ability to rename audio sources via right-clicking them in the audio mixer, including desktop and microphone audio capture sources added via audio settings.

New Production and Studio Mode Features
---------------------------------------

* Added a "Multiview" projector (accessible via the View menu), which allows the ability to view the preview/program and up to 8 scenes at the same time.  Scenes in the Multiview can be clicked to change the scene (or the preview scene in studio mode).  You can blacklist certain scenes from displaying in the multi-view by right-clicking the scene in the scenes list and unchecking "Show in Multiview".  You can also change the Multiview's layout style in general settings.
* Added an option in general settings that allows you to transition to a scene in studio mode simply by double-clicking on it.  This also applies to the multiview projector.
* Added separate projectors for both preview and program views in studio mode.
* Added a portrait/vertical layout option for studio mode in general settings which makes the preview/program views vertical relative to each other instead of horizontal
* Added per-scene transition overriding, which allows you to select a specific transition to use for a specific scene.  To use this feature, right-click on the scene in the scene list, and select the transition/duration via the right-click context menu.  (This override does not apply to studio mode quick transitions)

Developer Documentation
-----------------------

* Spent about a week or so and finally wrote full developer API documentation/reference (useful for both native and script developers), which can be found here: https://obsproject.com/docs

Other General Changes and Fixes
-------------------------------

* Added a new program theme: Acri.
* Changed the default program theme to dark mode for new users.
* Changed the text of "Multi-adapter Compatibility" in game capture to "SLI/Crossfire Capture Mode (Slow)".  This was changed because the wording "Multi-adapter Compatibility" was a bit vague, and users are not typically aware of the potential performance impact when using the option.
* Optimized the preview pane and reduced GPU usage by 2-8% depending on how many sources were in the preview.
* The streaming/recording buttons in the main window now highlight while streaming/recording.
* Fixed a bug on Windows where desktop audio capture could go slightly out of sync with display/game/window capture on certain audio devices
* Fixed an issue where certain Elgato devices would not output audio by default, and would require users to select the audio device manually.
* Fixed a bug with studio mode where scenes that are set to fully duplicate would not retain their filters.
* Fixed a stuttering bug on Linux with audio monitoring
* Fixed MP3 audio support in the browser source on macOS
* Fixed a few Dark/Rachni theme issues
* Fixed a lot of minor bugs and a few minor memory leaks
* Fixed a known crash that could happen on startup for certain AMD cards/drivers.

20.1.3

Toggle 20.1.3's commit message
OBS Studio 20.1.2

20.1.3 Hotfix Changes (Windows only)
------------------------------------
* Fixed a bug where the x264 plugin was still expecting the newer x264 library, and wouldn't initialize properly (Note by Jim: a bug in my update script; this slipped by my testing due to the fact that I installed over an older build and had the newer x264 DLL present when I tested)

20.1.2 Hotfix Changes (Windows only)
------------------------------------
* Reverted x264 version to the previous stable build due to AVX512 optimizations causing stability issues on some systems
* Made a workaround for a potential crash that could happen with the game "Life is Feudal" when game capturing it

20.1.1 Hotfix Changes (Windows only)
------------------------------------
* Made a workaround for an issue with new AMD GPU drivers (ReLive 17.10+) that would prevent the AMD encoder from starting up

20.1 General Changes
--------------------
* Added the ability to hide/show items in the audio mixer via the mixer context menu
* Added the ability to use replay buffer in advanced output mode (Note: cannot be used with the FFmpeg output)
* Added the ability to monitor the audio of stingers via its properties
* Added the ability to change the audio fade mode of stingers via its properties
* Added hotkeys to control VLC source playback (play/pause/restart/stop/next/previous)
* Added pulseaudio audio monitoring support on linux
* Updated x264 and FFmpeg to their latest versions, with new performance optimizations for newer Intel processors
* You can now bring up a context menu via right-clicking the mixer or items in the mixer
* Fixed a bug where if you try to stop the stream while reconnecting, the program could freeze up
* Fixed a bug where the window dimensions would not always restore properly from the last time the program was closed
* Fixed an issue where the program would be milliseconds out of sync
* Fixed a linux crash that could happen on program startup
* Fixed an issue where shuffle in the VLC source would always start from the first item
* Fixed a crash that sometimes occur when a connection times out
* Made a workaround for a decklink device driver issue where decklink/blackmagic devices could very slowly go out of sync in the blackmagic source (make sure buffering is disabled if you have this issue; buffering is now disabled by default)
* Disabled v-sync preview rendering on mac to prevent it from having an impact on performance

20.1.2

Toggle 20.1.2's commit message
OBS Studio 20.1.2

20.1.2 Hotfix Changes (Windows only)
------------------------------------
* Reverted x264 version to the previous stable build due to AVX512 optimizations causing stability issues on some systems
* Made a workaround for a potential crash that could happen with the game "Life is Feudal" when game capturing it

20.1.1 Hotfix Changes (Windows only)
------------------------------------
* Made a workaround for an issue with new AMD GPU drivers (ReLive 17.10+) that would prevent the AMD encoder from starting up

20.1 General Changes
--------------------
* Added the ability to hide/show items in the audio mixer via the mixer context menu
* Added the ability to use replay buffer in advanced output mode (Note: cannot be used with the FFmpeg output)
* Added the ability to monitor the audio of stingers via its properties
* Added the ability to change the audio fade mode of stingers via its properties
* Added hotkeys to control VLC source playback (play/pause/restart/stop/next/previous)
* Added pulseaudio audio monitoring support on linux
* Updated x264 and FFmpeg to their latest versions, with new performance optimizations for newer Intel processors
* You can now bring up a context menu via right-clicking the mixer or items in the mixer
* Fixed a bug where if you try to stop the stream while reconnecting, the program could freeze up
* Fixed a bug where the window dimensions would not always restore properly from the last time the program was closed
* Fixed an issue where the program would be milliseconds out of sync
* Fixed a linux crash that could happen on program startup
* Fixed an issue where shuffle in the VLC source would always start from the first item
* Fixed a crash that sometimes occur when a connection times out
* Made a workaround for a decklink device driver issue where decklink/blackmagic devices could very slowly go out of sync in the blackmagic source (make sure buffering is disabled if you have this issue; buffering is now disabled by default)
* Disabled v-sync preview rendering on mac to prevent it from having an impact on performance

20.1.1

Toggle 20.1.1's commit message
OBS Studio 20.1.1

20.1.1 Hotfix Changes (Windows only)
------------------------------------
* Made a workaround for an issue with new AMD GPU drivers (ReLive 17.10+) that would prevent the AMD encoder from starting up

20.1 General Changes
--------------------
* Added the ability to hide/show items in the audio mixer via the mixer context menu
* Added the ability to use replay buffer in advanced output mode (Note: cannot be used with the FFmpeg output)
* Added the ability to monitor the audio of stingers via its properties
* Added the ability to change the audio fade mode of stingers via its properties
* Added hotkeys to control VLC source playback (play/pause/restart/stop/next/previous)
* Added pulseaudio audio monitoring support on linux
* Updated x264 and FFmpeg to their latest versions, with new performance optimizations for newer Intel processors
* You can now bring up a context menu via right-clicking the mixer or items in the mixer
* Fixed a bug where if you try to stop the stream while reconnecting, the program could freeze up
* Fixed a bug where the window dimensions would not always restore properly from the last time the program was closed
* Fixed an issue where the program would be milliseconds out of sync
* Fixed a linux crash that could happen on program startup
* Fixed an issue where shuffle in the VLC source would always start from the first item
* Fixed a crash that sometimes occur when a connection times out
* Made a workaround for a decklink device driver issue where decklink/blackmagic devices could very slowly go out of sync in the blackmagic source (make sure buffering is disabled if you have this issue; buffering is now disabled by default)
* Disabled v-sync preview rendering on mac to prevent it from having an impact on performance
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