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  • C# Updated Jul 20, 2022
  • A collection of Unity shaders relying on Opaque Texture.

    ShaderLab 2 Updated Jul 20, 2022
  • A collection of custom shaders made with URP Toon Shader.

    ShaderLab 2 MIT License Updated Jul 13, 2022
  • persistence Public

    A library for saving player's progress in Unity.

    C# 1 MIT License Updated Jul 7, 2022
  • An implementation of Pong using Mirror Networking and LeoECS Lite.

    C# 7 2 Updated Jul 7, 2022
  • C# Updated Jun 28, 2022
  • 0