8000 DavisCheung (Davis Cheung) · GitHub
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  1. Victor2266/The-Fluid-Toy Victor2266/The-Fluid-Toy Public

    An Opensource, GPU-Accelerated, Particle-Based, Multi-phase, Real-time Fluid Simulation Engine for Unity and a game which showcases its features.

    C# 57 3

  2. GrabCutUI GrabCutUI Public

    Simple application that uses the grabcut algorithm in OpenCV to remove the background of an image.

    JavaScript 1

0