I am a Lead Compositing Artist on Nuke, focused on workflow optimization and Python tool development for VFX artists. My goal is to streamline processes and help teams fully dedicate themselves to their creativity.
Here are examples of tools in production:
- Render Manager: Manages renders with visual versioning, including pre-denoised Arnold AOV passes and metadata such as the lighter's name, streamlining updates
- Layer Manager: Tool for managing and manipulating AOVs organized into distinct categories (AOV Light, Mask, Utils, and Technical Layers), reducing search time in the Channel tab of the Viewer and improving the efficiency of compositors. It also allows the creation of Contact Sheets for each category or enables Shuffle or GradeAOV operations on the selected pass to work on.
- Cryptomatte Tools: Recognizes Cryptomatte selections through a preset that cleans up surfacing manifests, enabling quick identification on the node and avoiding manual input.
- Exchange Node: Node exchange tool for artists, enhancing collaboration and workflow efficiency.
- W_Hotbox: Implemented in production the tool by Wouter Gilsing, modified to be adjusted only by leads (similar to Maya's Spacebar).
- Automating repetitive tasks in Nuke.
- Proactively identifying and resolving technical issues.
- Collaborating on innovative projects.
- Discussing VFX trends and improving Nuke workflows.
Feel free to explore my projects and reach out to discuss ideas or potential collaborations!