8000 ColinLeung-NiloCat (ColinLeung-NiloCat) / Starred · GitHub
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Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.

C# 412 54 Updated Apr 13, 2025

Nextgen voxel based light probes replacement for VRChat

C# 354 29 Updated Jun 22, 2025

A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.

C# 2,297 315 Updated Apr 9, 2025

This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.

C# 108 14 Updated Feb 8, 2025

유니티 응원봉 시스템

33 Updated May 29, 2025

This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline

C# 103 6 Updated Feb 13, 2025

GUI for the Video-Compare Tool

Pascal 40 1 Updated Mar 26, 2025

Split screen video comparison tool using FFmpeg and SDL2

C++ 1,242 50 Updated May 22, 2025

Miscellaneous editor tools for Unity

C# 56 1 Updated May 9, 2025

A collection of procedural motion scripts for Unity

C# 239 15 Updated Jul 18, 2023

Simple procedural motion with Unity Timeline.

C# 446 24 Updated Mar 24, 2025

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 350 18 Updated Dec 14, 2024

旨在学习,共同进步。

461 122 Updated Sep 20, 2024

Screen space reflection for Unity 2022 and Unity6

C# 83 6 Updated Dec 19, 2024

Specification and reference implementation for the OpenPBR Surface shading model

CSS 578 26 Updated Jun 10, 2025

Test project for the Motion Blur feature in Unity 6 URP

C# 36 2 Updated Nov 5, 2024

The GitButler version control client, backed by Git, powered by Tauri/Rust/Svelte

Rust 15,360 614 Updated Jun 22, 2025

Path Tracing with Unity RayTracing Shader

C# 88 10 Updated Apr 13, 2024

Alpha preserving feature for Unity URP

C# 67 5 Updated Feb 12, 2025

Miraikomachi Unity project with UTS

ShaderLab 27 6 Updated May 23, 2023

Smooth normal for Toon Outline, Unity package

C# 34 6 Updated Oct 17, 2024

A GUI built using C# to make Netflix's VMAF easier to use

C# 115 4 Updated Jan 27, 2024

ToonRenderPipeline Unity6 RayTracing

C# 539 82 Updated Apr 25, 2025

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

C# 311 26 Updated Jun 1, 2025
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