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Massively Parallel Deep Reinforcement Learning. 🔥
Reinforcement Knowledge Graph Reasoning for Explainable Recommendation
Training efficient drone controllers with Analytic Policy Gradient
[ICLR 2022] Accelerated Policy Learning with Parallel Differentiable Simulation
A Best-of-list of Robot Simulators, re-generated weekly on Wednesdays
An open-source library for GPU-accelerated robot learning and sim-to-real transfer.
The implementation of "DBGarment: Predicting Garment Deformation with Dual Bones"
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.
A large-scale benchmark and learning environment.
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
Proximal Policy Optimization (PPO) written in C++ with PyTorch (LibTorch)
Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"
Z-buffer, scanline Z-buffer, hierarchical Z-buffer and hierarchical Z-buffer with octree algorithm to determine hidden surfaces.
simple integration of Nvidia Flex technology into SideFX Houdini
Imitation learning benchmark focusing on complex locomotion tasks using MuJoCo.
collection of rotorcrafts OpenAI gym Mujoco environments
Train quadruped locomotion using reinforcement learning in Mujoco
This is a very simple example of creating and training your own MuJoCo environment using RL algorithms through the Gymnasium.
[SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for more information.
Learnbgame is learn by game 💻 虚拟的现实世界Learnbgame 🌐 www.learnbgame.com 🎮
Collection of open source OpenGL demos, graphics prototypes and physics sims.
Source code for the SIGGRAPH 2023 paper "PolyStokes: A Polynomial Model Reduction Method for Viscous Fluid Simulation".
📑 A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
😎 A curated list of awesome collision detection libraries and resources