10000 Cygnusfear (Alexander Mangel) / Starred · GitHub
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77 stars written in C#
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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,156 1,294 Updated Dec 14, 2024

Provides an efficient allocation free async/await integration for Unity.

C# 9,643 925 Updated May 14, 2025

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 7,817 334 Updated Nov 13, 2024

A library for patching, replacing and decorating .NET and Mono methods during runtime

C# 5,828 542 Updated Jul 20, 2025

Walk through an infinite, procedurally generated city

C# 4,753 529 Updated Mar 28, 2021

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,603 421 Updated Aug 24, 2024

Tooll 3 is an open source software to create realtime motion graphics.

C# 3,784 216 Updated Jul 23, 2025

Mixbox is a library for natural color mixing based on real pigments.

C# 3,284 146 Updated Jan 30, 2024

(Obsolete) Archive of Rant 3.x.

C# 2,955 107 Updated Aug 26, 2020

FFT-based ocean-wave rendering, implemented in Godot

C# 2,436 116 Updated Apr 29, 2025

Mesh simplification for Unity.

C# 1,894 292 Updated Feb 14, 2024

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,774 259 Updated Dec 3, 2019

A multi-threaded GOAP system for Unity

C# 1,491 156 Updated Jun 5, 2025

Mesh voxelization for Unity.

C# 1,473 154 Updated Jan 6, 2019

Point cloud importer & renderer for Unity

C# 1,435 207 Updated Aug 23, 2022

⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

C# 1,331 133 Updated Jun 16, 2025

A C# priority queue optimized for pathfinding applications

C# 1,208 168 Updated Jul 26, 2021

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

C# 1,203 60 Updated Mar 19, 2025

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,126 161 Updated Nov 14, 2022

帧同步 教程

C# 1,109 279 Updated Mar 23, 2020

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

C# 1,076 118 Updated Feb 3, 2025

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

C# 1,068 152 Updated Jan 9, 2022

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

C# 1,032 121 Updated Dec 17, 2023

Global fog effect for Unity

C# 951 97 Updated Jul 2, 2015

Volume cloud for Unity3D

C# 656 72 Updated Jul 29, 2020

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

C# 550 47 Updated Dec 25, 2020

An image effect for Unity that simulates video compression artifacts

C# 511 23 Updated Oct 3, 2021

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 496 51 Updated Dec 7, 2022

DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

C# 495 40 Updated Nov 20, 2024

Replacement logging framework for Unity, with a new editor and in-game console

C# 480 63 Updated Mar 30, 2020
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