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poly-hammer / BlenderTools
Forked from EpicGamesExt/BlenderToolsBlender addons that improve the game development workflow between Blender and Unreal.
A simple addon for Blender animators.
Easy method so save rig setups as presets
A set of tool for maya designed to handle character deformation effectively
Various maya tools that I write for my personal projects.
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
Open Modular Rigging System for Maya
This is an Onion Skin Renderer for Autodesk Maya
Blender add-on that adds thumbnails to a pose library.
Maya tool for finding the symmetry of a polygon mesh based on the topology.
Maya API Node for interactive instancing of shapes along curves.
Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"
Advanced vertex colouring plugin for Autodesk Maya.
open source animation workflow plugin for Maya