Blender 4.1.0 / 4.1.1 (newer versions of blender are not supported for this update).
For this update I added NN Nodes to Blenders Node shading system, for GNO formats, and guide here.
These aim to provide the user with a decent view of what the models will look like in game, and can be exported out of Blender.
You will have to restart Blender after you install this as Blender does not like custom nodes.
Model Exporting:
Writes GNO accurate materials to models
Added function that spawns in a GNO node setup and is able to convert simple material setups to complex
Now appends *vr to images in image order file
Updated Model Prepare to preserve normals better, and to spawn in armatures to lone meshes
Support for cutout transparency
Allows for loading of incomplete texture libraries
Fixed bone constraints
Model Importing:
Reads GNO accurate materials from models and adds them to blenders node view (ensure you have complex materials on)
Fixed bone constraints