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🧰 A modern alternative to the Microsoft Assembly Binding Log Viewer (FUSLOGVW.exe)
PiratesAhoy / storm-engine
Forked from storm-devs/storm-engineGame engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
Clang from the Future: A C++17 to C++11 source-to-source compiler
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
A script to autobuild an open source toolchain for the PS3.
Scripts and configs for Sea Dogs: To Each His Own
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand
KTX (Khronos Texture) Library and Tools
A Visual Studio Extension which aims to provide a better UI to manage your command line arguments
Yet another multiplatform C++ framework to make games
💠 Single-file glTF 2.0 loader and writer written in C99
Clang build analysis tool using -ftime-trace
A modern, user friendly, generic, type-safe and fast C99 container library: String, Vector, Sorted and Unordered Map and Set, Deque, Forward List, Smart Pointers, Bitset and Random numbers.
Two-Level Segregated Fit memory allocator implementation.
Dev repo for @zig-gamedev libs and sample applications
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping