Stars
Install and manage GE-Proton, Luxtorpeda & more for Steam and Wine-GE & more for Lutris with this graphical user interface.
Video Game engine for developing in Windows/Linux with OpenGL and DirectX 11 support.
pc 进程性能测试平台,支持 windows / mac / linux 平台进程cpu、memory、fps(仅支持windowsOpenGL DirectX 引擎应用 unity u3d应用)、gpu、thread_num、handle_num 等指标的实时监控和可视化展示
Real Time Rendering Using OpenGL(Windows,Linux,MAC,IOS,Android) WebGL,and DirectX
Real-time rendering using OpenGL/OpenGL ES and DirectX using Win32/COM, XLib Native, Cocoa API's on MS Windows, Linux, OSX, iOS and android platforms
FreeImage is an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications…
Pre-built binaries of the DirectX Shader Compiler for Windows, Linux and MacOS
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
Out-of-tree Linux Kernel Module for dxgkrnl from Windows Subsystem for Linux 2 (WSL 2) but used in MinLin
A cross platform object oriented input system meant to be very robust and compatable with many systems and operating systems. Written in C# on .NET.
🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal
Igneous is an open source game engine written in C++.
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
Cross-platform game engine (Windows, Linux, Mac, Android) with physics, threaded texture loading, multiple backends (OpenGL, DirectX, ...) and modern streamed audio.
Tool for loading and testing native shaders translated from crosstl
Official binaries of Microsoft DirectX for Linux extracted from Windows Subsystem for Linux 2 (WSL 2)
Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
6FB3 Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility la…
Intel NUC7i[x]BN and NUC6CAY LED Control for Linux