8000 AnikoV (Vladimir) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View AnikoV's full-sized avatar

Block or report AnikoV

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Sample for the post "How to Use Dependency Injection with ECS"

C# 7 Updated Apr 23, 2025

Explicit Corridor Map implementation

C 28 2 Updated Jan 31, 2016

DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

C# 491 40 Updated Nov 20, 2024

[CVPR2025 Highlight] Video Generation Foundation Models: https://saiyan-world.github.io/goku/

Python 2,842 302 Updated Feb 19, 2025

Game Animation Sample with ALS Layering

649 186 Updated May 6, 2025

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,310 203 Updated May 17, 2025

Git Flow Integration plugin for IntelliJ

Java 504 138 Updated Feb 13, 2022

A C# wrapper for flecs

C# 190 20 Updated May 25, 2025

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,648 310 Updated May 15, 2025

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

C# 2,377 285 Updated Apr 23, 2025

An attempt to make Unreal Engine 4 projects more consistent

5,699 1,202 Updated Oct 5, 2023

A simple mesh decal component for Unity

C# 231 20 Updated Dec 5, 2020

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

HLSL 324 31 Updated Jul 17, 2021

Unity package implementing clustered capsule/character occlusion

C# 137 14 Updated Sep 14, 2024

A minimal atmospheric scattering implementation for Unity

C# 486 23 Updated Feb 27, 2021

🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly

Rust 737 23 Updated Jun 18, 2022

Third-person Survival Game for Unreal Engine (Sample Project)

C++ 3,318 1,180 Updated Mar 11, 2024

C++ Action Roguelike in Unreal Engine 5.

C++ 3,978 717 Updated May 29, 2025

The personal information dashboard for your terminal

Go 16,114 811 Updated Aug 10, 2024

Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).

C# 2,381 271 Updated May 16, 2022

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 6,379 840 Updated May 24, 2025

A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)

C# 64 10 Updated Oct 6, 2023

Simple traffic system made in Unity DOTS stack

C# 28 6 Updated Sep 6, 2021

Svelto ECS C# Entity Component System

C# 1,292 97 Updated May 1, 2025

An extensible stat system with modifiers for the Unity game engine

C# 80 3 Updated Mar 30, 2025

⏬ Dumb downloader that scrapes the web

Python 55,649 9,755 Updated Apr 27, 2025

A curated list of Multiplayer Game Network Programming Resources

C 7,959 506 Updated Mar 20, 2025

A multi-threaded GOAP system for Unity

C# 1,431 156 Updated May 27, 2025

Ray marching sandbox

C# 346 37 Updated Jun 21, 2021

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

C# 1,154 58 Updated Mar 19, 2025
Next
0