10000 AlexeyTaranov (Alexey Taranov) / Starred · GitHub
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A cross-platform C# editor and playground.

TypeScript 1,918 106 Updated Jun 21, 2025

A fast and ergonomic concurrent hashmap for read-heavy workloads.

Rust 743 21 Updated May 18, 2025

EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.

C# 192 9 Updated Jun 9, 2025

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

C# 4,044 175 Updated Jun 19, 2025

This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline

C# 103 6 Updated Feb 13, 2025

The program extracts telemetry data (speed, PWM, GPS speed, power, current, voltage, battery, mileage, temperature) from DarknessBot and WheelLog, overlaying it on a blue background (chroma key) fo…

Python 6 Updated Apr 9, 2025

Noise shader library for Unity

HLSL 1,276 126 Updated Jan 26, 2025

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let'…

C# 171 8 Updated Jun 16, 2025

An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.

C# 636 48 Updated Jun 11, 2025

Unity Web sample game

C# 29 1 Updated Jan 17, 2025

A shader that simulates a CRT electron beam in real time.

GLSL 465 8 Updated Apr 29, 2025

Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine

C# 568 57 Updated Jan 26, 2025

A collection of shaders to emulate the display of an NTSC signal through a CRT TV

HLSL 799 11 Updated Jan 7, 2024

8-bit style postprocessing effect for Unity URP

C# 68 1 Updated Dec 27, 2024

Barracuda Starter Kit project. Selected tutorials and documentation for Unity Barracuda project.

C# 72 17 Updated Feb 4, 2022

Sverchok

Python 2,331 233 Updated Jun 18, 2025

Far Cry 1 Full Source (Developed by CryTek). For NON COMMERCIAL Purposes only. Leaked.

C++ 931 278 Updated Apr 9, 2024

Creating animation sequences between sparse key frames using motion phase features.

C++ 196 30 Updated May 23, 2024

Based CS:GO internal cheat

C++ 134 29 Updated Jul 15, 2023

ripgrep recursively searches directories for a regex pattern while respecting your gitignore

Rust 53,210 2,152 Updated May 30, 2025

The GitButler version control client, backed by Git, powered by Tauri/Rust/Svelte

Rust 15,338 614 Updated Jun 21, 2025

Safe and rich Rust wrapper around the Vulkan API

Rust 4,797 449 Updated Jun 13, 2025

Alexander Sannikov's Radiance Cascades for Unity's URP

C# 133 9 Updated Apr 29, 2025
Python 94 12 Updated Dec 18, 2024

Textureless fog particles using a highly customizable shader to attenuate noise values.

GLSL 491 58 Updated Jun 6, 2023

A chromatic distortion sphere shader.

ShaderLab 214 21 Updated Sep 5, 2024

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

C# 698 94 Updated Nov 25, 2024

A simple selection history window for Unity.

C# 324 27 Updated Apr 26, 2025

UI blur (translucent) effect for Unity.

C# 647 55 Updated May 27, 2025
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