8000 AGM-GR (Alejandro Guerrero Martínez) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View AGM-GR's full-sized avatar
💭
I may be slow to respond.
💭
I may be slow to respond.

Block or report AGM-GR

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

YouTube Music Desktop App bundled with custom plugins

TypeScript 22,483 1,174 Updated Jun 17, 2025

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 1,010 71 Updated Oct 27, 2024

MyBox is a set of attributes, tools and extensions for Unity

C# 2,085 249 Updated Jun 9, 2025

A Community-led Hyper-Hackable Text Editor

JavaScript 3,598 151 Updated Jun 7, 2025

demonstrates hex-tiling

C++ 993 44 Updated Aug 25, 2022

Extremely fast non-cryptographic hash algorithm

C 9,913 833 Updated Jun 16, 2025

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 9 Updated Jan 1, 2020

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine

C# 298 21 Updated May 12, 2022

Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers

C# 33 2 Updated Mar 6, 2021

Screen-space outlines for Unity3d.

C# 1,329 92 Updated May 7, 2023

URP renderfeature test project

C# 449 81 Updated Dec 26, 2022

Materialize is a program for converting images to materials for use in video games and whatnot

C# 1,580 211 Updated Jun 24, 2024

Some algorithms for global illumination in OpenGL + GLSL

C++ 33 4 Updated Jan 7, 2020

Avoid long words breaking your page overflowing its container or even the screen.

HTML 8 2 Updated Mar 19, 2024

Cool extensions for Openlayers (ol) - animated clusters, CSS popup, Font Awesome symbol renderer, charts for statistical map (pie/bar), layer switcher, wikipedia layer, animations, canvas filters.

JavaScript 1,297 473 Updated Jun 16, 2025

Automatic LOD generation + scene optimization

C# 1,969 223 Updated Feb 29, 2024

Fast, robust, powerful and extendible .NET serializer built for Unity

C# 1,794 207 Updated Feb 27, 2024

Runtime glTF 2.0 Loader for Unity3D

C# 1,982 510 Updated Jun 13, 2025

Unity C# reference source code.

C# 12,317 2,531 Updated Jun 5, 2025

Video glitch effects for Unity

C# 2,662 234 Updated Dec 5, 2023

A collection of custom post processing effects for Unity

C# 2,245 153 Updated Nov 23, 2020

Unity legacy Edge Detect image effect ported to Post Processing Stack v2

C# 300 32 Updated Oct 27, 2019

Alternative to MSI Mystic Light for controlling motherboard LEDs, without the fixed 7 colour limitation.

C# 411 52 Updated Sep 3, 2021

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

C# 1,017 117 Updated Nov 16, 2018

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 6,434 842 Updated Jun 12, 2025

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 4,952 676 Updated Apr 8, 2025

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

C# 2,395 283 Updated Jun 13, 2025

🎮 Game stuff for Openlayers, powered by HTML5, canvas, javascript and Openlayers.

JavaScript 92 22 Updated Jan 15, 2025

Compatibility tool for Steam Play based on Wine and additional components

C++ 26,847 1,161 Updated Jun 16, 2025

Open project to implement our own led effects for Mystic Light-enabled MSI products

C++ 44 13 Updated Sep 12, 2020
Next
0