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Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.
Serialised Enum Editor for Unity. Requires Odin.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Awesome resources for learning control theory
Zonos-v0.1 is a leading open-weight text-to-speech model trained on more than 200k hours of varied multilingual speech, delivering expressiveness and quality on par with—or even surpassing—top TTS …
Autonomous ground robots (2WD, 4WD, Ackermann Steering, Mecanum Drive)
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Evaluate signed-distance-fields with speed using Unity Jobs and Burst
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST e…
FFT implementation in C# optimized for Unity's Burst compiler
The world’s fastest framework for building websites.
A fast C++23 3D game engine for modern devices, with wide platform support
A modern retained-mode GUI library in Rust with extreme performance and control, geared towards audio software
Unified framework for robot learning built on NVIDIA Isaac Sim
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Industry-standard navigation-mesh toolset for games
Math library using HLSL syntax with multiplatform SIMD support
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Houses various game development tutorials and resources.
"A collection of behavior tree scripts for developing game AI."