Stars
Shader translation library for SDL's GPU API.
A library for producing images of SDL controllers.
A port of tm4e to bring TextMate grammars to dotnet ecosystem
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
Tiger is a visual tool to author game spritesheets and their metadata.
Command-line copy/paste utilities for Wayland
Single file C library for decoding MPEG1 Video and MP2 Audio
stb single-file public domain libraries for C/C++
Mario 64 as a library for use in external game engines
The “Quite OK Image Format” for fast, lossless image compression
The *cutest* framework out there for creating 2D games in C++!
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A lightweight game engine written in modern C++