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Legend of Zelda: Links Awakening DX: Randomizer [LADXR] - Mermaid

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Legend Of Zelda: Link's Awakening DX: Randomizer

Or, LADXR for short.

This fork is for improving the mermaid sprites and changing the text and names of relevant items.

What is this?

See https://daid.github.io/LADXR/

Usage

The only requirements are: to use python3, and the English v1.0 ROM for Links Awakening DX.

The proper SHA-1 for the rom is d90ac17e9bf17b6c61624ad9f05447bdb5efc01a.

Basic usage: python3 main.py zelda.gbc

The script will generate a new rom with item locations shuffled. There are many options, see -h on the script for details.

There's also a little helper that launches the web UI locally:

python3 launch_web_ui.py

Development

This is still in the early stage of development. Important bits are:

  • randomizer.py: Contains the actual logic to randomize the rom, and checks to make sure it can be solved.
  • logic/*.py: Contains the logic definitions of what connects to what in the world and what it requires to access that part.
  • locations/*.py: Contains definitions of location types, and what items can be there. As well as the code on how to place an item there. For example the Chest class has a list of all items that can be in a chest. And the needed rom patch to put that an item in a specific chest.
  • patches/*.py: Various patches on the code that are not directly related to a specific location. But more general fixes

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  • Assembly 5.2%
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