8000 NatheSief (Nathan.S) Β· GitHub
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NatheSief/README.md

Hi πŸ‘‹, I'm Nathe

I've been a student at 42 paris from November 2023 to April 2025. I plan to specialize myself in the game-dev universe actually and I'm currently lokking for some freelances missions in arious fields to expand my knowledges.
I've always had a mentality where I looked for a social use of my skills, to propose a response to problematics via an etic way (clean code, optimisation, ...) to use technology in a better way.
My goal in informatic is to reach a state where the tools are proposed to help humanity to develope in a greener way, in state with the nature, energies and not to destroy everything by getting as much as we can.
Actually I'm learning skills to achieve this, but for it I have to go across my values, but I'm always open to new challenging projects, whithout any special fields, but a mentality.

Actually working on :

  • C/C++ for game-dev with Raylib (maybe VulkanAPI and OpenGL after)
  • Web (HTML, CSS, JS, Python) for my website (with JS framework in more to enhance my web knowledges)
  • SysAdmin tools for my server (tools as NGINX, monitoring tools (Grafana, Prometheus), ...)
  • Discord bots to manage the server (IP adress analyses, setting up alerts)
  • Electronic projects as creating my own keyboard or KVM switch to enhance my setup.
  • Bio-electronic for medical uses
  • Electronic for hospitality

Achievements at 42 : (clic to develop)

  • 1st Circle :
  • 2nd Circle :
  • 3rd Circle :
  • 4th Circle :

    • 🌱 Learning C, C++, JS, Python
    • πŸ’¬ Ask me about how is 42

    Actual Projects : (clic to develop)

    • πŸ‘Ύ Magrathea (In the style of Terraria but not Terraria) TECH USED :
      c
      Actual advancment :

      • A 2d basic game, without leaks, where you can move in a defined map to collect items before exiting the map.

      To ADD :

      • Map generation, new textures, map modification, player statistics
      • Coding my own game engine in C to run the further versions of this game

      Tools :

      • Raylib - A very versatile graphic library in C

      Challenges of the project :

      • Code a game with complex features, following some writing norms to have a readable code for other devs
      • Create my first game, and keep the game alive, with updates, new content, ...

      Possible evolution:

      • Make it run on my own game engine
      • Add a multi-player mode to let players have some game as a group.

  • 🚧 Personnal website : [nathe.me](https://nathe.me)
    TECH USED : HTML5 CSS3 JS
  • Important repo :

    Personals projects

    • 🚧 Personnal website (construction zone there hehe)
    • πŸ‘Ύ 2d Game (Actually working on it on local but soon I'll push things)

    Languages and Tools:

    c java python ' android arduino figma linux

    πŸ“Š GitHub Stats:

    stats

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