I've been a student at 42 paris from November 2023 to April 2025. I plan to specialize myself in the game-dev universe actually and I'm currently lokking for some freelances missions in arious fields to expand my knowledges.
I've always had a mentality where I looked for a social use of my skills, to propose a response to problematics via an etic way (clean code, optimisation, ...) to use technology in a better way.
My goal in informatic is to reach a state where the tools are proposed to help humanity to develope in a greener way, in state with the nature, energies and not to destroy everything by getting as much as we can.
Actually I'm learning skills to achieve this, but for it I have to go across my values, but I'm always open to new challenging projects, whithout any special fields, but a mentality.
- C/C++ for game-dev with Raylib (maybe VulkanAPI and OpenGL after)
- Web (HTML, CSS, JS, Python) for my website (with JS framework in more to enhance my web knowledges)
- SysAdmin tools for my server (tools as NGINX, monitoring tools (Grafana, Prometheus), ...)
- Discord bots to manage the server (IP adress analyses, setting up alerts)
- Electronic projects as creating my own keyboard or KVM switch to enhance my setup.
- Bio-electronic for medical uses
- Electronic for hospitality
- π± Learning C, C++, JS, Python
- π¬ Ask me about how is 42
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πΎ Magrathea (In the style of Terraria but not Terraria) TECH USED :
Actual advancment :- A 2d basic game, without leaks, where you can move in a defined map to collect items before exiting the map.
To ADD :
- Map generation, new textures, map modification, player statistics
- Coding my own game engine in C to run the further versions of this game
Tools :
- Raylib - A very versatile graphic library in C
Challenges of the project :
- Code a game with complex features, following some writing norms to have a readable code for other devs
- Create my first game, and keep the game alive, with updates, new content, ...
Possible evolution:
- Make it run on my own game engine
- Add a multi-player mode to let players have some game as a group.
- A 2d basic game, without leaks, where you can move in a defined map to collect items before exiting the map.
TECH USED :
- π§ Personnal website (construction zone there hehe)
- πΎ 2d Game (Actually working on it on local but soon I'll push things)