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iShape-Swift/iShapeTriangulation
iShape-Swift/iShapeTriangulation PublicComplex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
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iShapeUnity/Triangulation
iShapeUnity/Triangulation PublicComplex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
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iShape-Rust/iOverlay
iShape-Rust/iOverlay PublicBoolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
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iShape-Rust/iShape-js
iShape-Rust/iShape-js PublicA fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
JavaScript 16
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iShape-Swift/iOverlay
iShape-Swift/iOverlay PublicBoolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
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iShape-Rust/iTriangle
iShape-Rust/iTriangle PublicA fast, efficient and extremely stable 2d triangulation library for rust.
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