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FallingPixels Public
Sand(and other substance) and liquid simulation using cellular automata powered by Orion (my 2D/3D game engine).
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RayTracer-Cuda Public
CUDA-Accelerated Ray Tracer. Based on Basic-RayTracer project
Cuda UpdatedJan 1, 2025 -
ApplicationTemplate Public template
A ready-to-use template for C++ projects. Never waste time setting up project structure again!
CMake UpdatedNov 24, 2024 -
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Basic-Ray-Tracer Public
Simple CPU Ray Tracer with C++ without using any API
C++ UpdatedOct 17, 2023 -
UnityProjects Public
This repository contains my implementation of various tutorials that I found across the internet. You'll find code samples as well as links to the original tutorials for reference.
HTML UpdatedMar 22, 2023 -
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SmoooothTetris-Android Public
My final school project for the mobile application development course, which is quite old (from 2020)
Java Apache License 2.0 UpdatedJan 14, 2023 -
AllDataStructures Public
My implementation of all data structures that I know
C++ Apache License 2.0 UpdatedJan 14, 2023 -
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A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
C zlib License UpdatedAug 9, 2022 -
imgui Public
Forked from ocornut/imguiDear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ MIT License UpdatedAug 9, 2022