Stars
Small C based KTX texture loader (inspired by syoyo tiny libraries)
KTX (Khronos Texture) Library and Tools
Bringing the 3D geospatial ecosystem to Unreal Engine
stb single-file public domain libraries for C/C++
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Command and Conquer: Generals - Zero Hour
Command & Conquer: Remastered Collection
UnrealMCP is here!! Automatic blueprint and scene generation from AI!! An Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. Supports Claude Desktop App, Windsurf & Cursor, also includes O…
Network library for realtime multiplayer games written in C++
Provides a simple way to run Selenium Grid with Chrome, Firefox, and Edge using Container Platform, making it easier to perform browser automation at scale
Two-Level Segregated Fit memory allocator implementation.
GoogleTest - Google Testing and Mocking Framework
Combined repo for the RTX-Remix runtime and toolkit
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
One stop solution for all Vulkan samples
2D skeletal animation runtimes for Spine.
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
Zero overhead utilities for preventing bugs at compile time