Stars
Extending Unity's UnityEditor.TypeCache support to player builds.
[work-in-progress] Highly functional and performant UTF-8 string primitive for C#
Implementation of a lock-free dictionary on .Net.
The fastest cache library written in C# for items with set expiration time. Easy to use, thread-safe and light on memory.
Create a serializable dictionary in Unity with all necessary error detections
Modified Shader Graph package implementing Procedural Stochastic Texturing
This is an android and ios plugin for unity that turns on and off flash light (torch mode)
A native Unity plugin to take pictures/record videos with device camera on Android & iOS
Lightning-fast and Zero Allocation Tween Library for Unity.
Comprehensive language-agnostic guidelines on variables naming. Home of the A/HC/LC pattern.
A synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.
This package implements the Transport for Unity Netcode using Apple Multipeer Connectivity, enabling peer-to-peer communication between nearby Apple devices (macOS, visionOS, iOS).
Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
✨ Gallery of Unity Editor icons (6000.0.7f1)
A class-leading water system implemented in Unity
Localize your Unity app's name and/or icon on Android & iOS
Provides an efficient allocation free async/await integration for Unity.
Robust and efficient library for management of asynchronous operations in C#/.Net.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Cross-platform native file dialogs for C#
A decentralized audio playing system for Unity, designed for simplicity and built to scale!