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/////////////// ABOUT GAME PROCESS ///////////////

When game starts a map with random objects: pits and a finis, is generated.

The character can move when the keyboard buttons are pressed.

If he traps into a pit object - he dies, if he reaches the finish - he wins.

The program has a home screen, a screen for victory and defeat screen.

/////////////// GAMEPLAY ///////////////

alt text

/////////////// INSTRUCTION ///////////////

To play just start exe file. Mind that texture files should be in same folder as game exe file.

/////////////// HOW TO PLAY ///////////////

2d DESTRUCTOR!!!

  1. Use wasd key buttons to move
  2. When you collide red block -> you die
  3. When you collide green block -> you win

P.S. You can move to the other side of the map like in the snake game//

Good luck, champ.

///////////////

P.S. This game is first game written down by myself.

Game was made in 5 days without knowing anything about sfml, without idea of how the game should look like and i barely could imagine how exactly game making by yourself looks and feels.

This was a good bunch of experience and i appreciate it.

///////////////

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Game made on sfml in 5 days.

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