Stars
Cross-engine tool for lossless compression of sprites with identical regions
Crossous's unity tools,currently contains shader variant stripper tools
Master programming by recreating your favorite technologies from scratch.
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…
[Support 0.49.x](Reset Cursor AI MachineID & Bypass Higher Token Limit) Cursor Ai ,自动重置机器ID , 免费升级使用Pro功能: You've reached your trial request limit. / Too many free trial accounts used on this machi…
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Integrate the DeepSeek API into popular softwares
Gameplay-Ability-System For Unity
Provides an efficient allocation free async/await integration for Unity.
A versatile Unity scroll view component that enables highly flexible animations.
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Sparse set ECS with rollbacks. C# library and Unity package.
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
LiteDB - A .NET NoSQL Document Store in a single data file
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
Extend the Unity Toolbar with your own Editor UI code.
Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine
0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.