Tags: MTechLabDev/Quark
Tags
Changelog: - Fixed fallen logs spawning on water - Fixed crash when disabling specific inventory buttons - Fixed petals placed in water shrinking the item stack in creative - Fixed cut vines missing tags and not breaking fast with shears
Changelog: - New Feature: Fallen Logs - Uncommon horizontal logs in worldgen, will spawn with folliage and use Hollow Logs if enabled - New Feature: Magma Keeps Concrete Powder - Concrete Powder will not solidify if there's Magma below it - New Feature: Petals on Water - Pink Petals can now be placed on top of water like Lily Pads - Added a config to toggle off the programmer art generation - Added chest/inventory button offset options to the general config - Automatic Recipe Unlock now has anti-overlap with NERB - Fixed Ancient Tomes being able to apply to stacks bigger than 1 - Fixed crabs despawning when not bucketed - Fixed crash when binding chat to a mouse button - Fixed disabling the recipes for stone tools with any stone reverting the vanilla recipe to an older one - Fixed double chests not sticking to slime - Fixed food tooltips not properly recognizing custom item food values - Fixed gold tool fortune and other baked enchantments not working if the tooltip is turned off - Fixed hunger tooltip width being incorrectly set on smaller item names - Fixed incorrect font in the microcrafting helper queue - Fixed incorrect license URL in mod list - Fixed Iron Rods and Fence Gates being breakable by water - Fixed missing recipe for Vertical Bamboo Planks - Fixed rope being able to dupe fluids - Fixed Skull Pikes scaring Wardens despite them being blind - Fixed stripped ashen logs not being tagged properly - Framed glass recipe is now 4-to-8 rather than 5-to-4 - Removed Tiny Potato from Operator Utilities (it was fun while it lasted) - Right clicking a Rope with water below it with an empty bucket will drain the water into the bucket like a well - Updated textures for Trumpet Leaves and Cobblestone Bricks
Changelog: - Fix crash with optifine - Fix crash with Dye Depot
Changelog: - Fix matrix enchanting candle influence not working - Fix dependency on an unreleased zeta version
Changelog: - Fix possible crash when not using curios - Make gravisand react to magenets - Fix magnets not affecting blocks without BlockItems - Fix variant selector turning stacks into single blocks/items - Allow clicking empty slots with seed pouch to deposit items - Allow putting bonemeal in seed pouch to bonemeal large areas quickly - Allow seed pouches to be shift clicked onto chests to dump their inventory - Add Bumblezone's special items to Quark's enchanting tooltip config (Thanks TelepathicGrunt!) - Allow waxing magnets to turn off their particles - Improve trough performance a bit more - Fix matrix enchanting table crash (VazkiiMods#4678) - Fix Oddities totem overriding curios when it shouldn't - Fix null list crash when disabling fairy rings module
Changelog: - Fix crash when using transfer button on a server
Changelog: - Fix crash when curios-api isn't installed - Add curios compat to the totem of holding (Thanks Leo! VazkiiMods#4638) - Prevent extracting item with the extract button from containers that can 'lock' their slots (Thanks Leo! VazkiiMods#4632) - Make top buttons be in the top right on containers that doesn't use full chest rows (Thanks Leo! VazkiiMods#4633) - Remove chest buttons from crafting table & creative inventory (Thanks Leo! VazkiiMods#4631)
Changelog: - Fix configs needing a restart to apply
Changelog: - Fixed hammer losing variant info when switching block - Fixed hammer on slabs making double slabs
Changelog: - Fixed hammer losing variant info when switching block - Fixed hammer on slabs making double slabs
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