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Insights: MegaMek/mekhq
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47 Pull requests merged by 3 people
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Improvement: Implemented Command Circuit Travel via GM Mode or Faction Standings
#7251 merged
Jun 24, 2025 -
Improvement: Added Faction Standing-based Employer Liaison Greeting
#7257 merged
Jun 24, 2025 -
Improvement: Implemented Faction Standings and Contract Outlawing
#7252 merged
Jun 24, 2025 -
Fix: Adjusted Active Faction Getter to Optionally Exclude 'Command' Factions
#7265 merged
Jun 24, 2025 -
Fix: Fixed Recruitment Report Not Showing Rank
#7269 merged
Jun 24, 2025 -
Fix: Fixed Multiple Finance Report Errors
#7268 merged
Jun 24, 2025 -
Improvement: Changed Location of Pronoun Data Class for Ease of Access
#7267 merged
Jun 24, 2025 -
Improvement: Implements Faction Standing-based Recruitment Modifiers
#7246 merged
Jun 24, 2025 -
Improvement: Implements Faction Standing-based Unit Market Unit Type Rarity Modifiers
#7245 merged
Jun 24, 2025 -
Improvement: Implements Faction Standing-based Support Point Generation Modifiers
#7244 merged
Jun 24, 2025 -
Improvement: Implemented Faction Standing-based Resupply Weight Modifiers
#7239 merged
Jun 24, 2025 -
Improvement: Implemented Faction Standing-based Negotiation Modifiers
#7238 merged
Jun 24, 2025 -
Fix: Removed Temporary Disable Tag from Failing (Now Passing) Faction Standing Test
#7249 merged
Jun 23, 2025 -
Improvement: Implements Faction Standing-based Batchall Modifiers
#7241 merged
Jun 23, 2025 -
correct BLORD faction data
#7270 merged
Jun 23, 2025 -
Improvement: Added 'Safe' Faction Standing Getters
#7235 merged
Jun 23, 2025 -
Improvement: Depreciated BatchallFactions.java
#7240 merged
Jun 23, 2025 -
Improvement: Added Rank System Code to Faction Data
#7263 merged
Jun 23, 2025 -
Personnel report typos
#7264 merged
Jun 21, 2025 -
Fix FactionRecord lookup
#7256 merged
Jun 21, 2025 -
Improvement: Added Aggregate Faction Tag
#7258 merged
Jun 21, 2025 -
Improvement: Allowed Users to Resize Immersive Dialogs
#7260 merged
Jun 21, 2025 -
Improvement: Reorganized Faction Standing Packages
#7254 merged
Jun 20, 2025 -
Fix: Fixed Multiple Issues Following Faction Data Overhaul
#7247 merged
Jun 19, 2025 -
Improvement: New Personnel Market Dialog Will Now Remember Last Size
#7214 merged
Jun 19, 2025 -
Fix: Fixed Failing Tests Following Faction Data Overhaul
#7236 merged
Jun 18, 2025 -
Improvement: Replaced Placeholder Faction Standing Effect Text with Final
#7234 merged
Jun 18, 2025 -
Improvement: Replaced Placeholder Glossary with New Layout and Functionality
#7231 merged
Jun 18, 2025 -
Improvement: #7208 Added Glossary Entry for Overriding Combat Team Status
#7212 merged
Jun 18, 2025 -
Improvement: Rebranded Administrative Strain as HR Strain to Reduce Confusion
#7213 merged
Jun 18, 2025 -
Fix: #7156 Fixed Golden Hello in New Personnel Market Not Remembering Last Setting
#7215 merged
Jun 18, 2025 -
Improvement: #7216 Added Close Dialog Button to New Personnel Market
#7217 merged
Jun 18, 2025 -
Faction data as yaml (data)
#7211 merged
Jun 18, 2025 -
Faction data as yml
#7210 merged
Jun 18, 2025 -
Improvement: #7218 Add Advance Days Button to New Personnel Market Dialog
#7219 merged
Jun 18, 2025 -
Improvement: #7220 Loosened Applicant Experience Level Clamping in New Personnel Market
#7221 merged
Jun 18, 2025 -
Fix: #7222 Stopped New Personnel Market from Thinking Nearly Every Profession was Extinct
#7223 merged
Jun 18, 2025 -
Fix: Stopped Applicants in the New Personnel Market from Forgetting their Profession
#7224 merged
Jun 18, 2025 -
Improvement: Added Canon-Based Mercenary Relationships to the Faction Standing System
#7228 merged
Jun 18, 2025 -
Fix: Fixed Formatting of General Tab in Campaign Options
#7229 merged
Jun 18, 2025 -
Improvement: Added Cancel Button to the New Player Quickstart Dialog; Allowed for Resizing of Dialog
#7230 merged
Jun 18, 2025 -
Improvement: Adjusted Order of Campaign Management Buttons
#7233 merged
Jun 18, 2025
1 Pull request opened by 1 person
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Improvement: Maximum Faction Standing is Now Limited by Faction
#7255 opened
Jun 20, 2025
9 Issues closed by 2 people
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[Issue] Faction Data Overhaul: Unable to Generate Units
#7253 closed
Jun 21, 2025 -
[Issue] Selectable Factions Show Extinct & Unfounded Factions
#7237 closed
Jun 19, 2025 -
[RFE] [50.06] Add a glossary entry and hyperlink in the TO&E for 'Combat Team Status Overridden'
#7208 closed
Jun 18, 2025 -
[RFE] New Personnel Market Feedback: Add Close Button
#7216 closed
Jun 18, 2025 -
[RFE] New Personnel Market: Add Advance Days Button
#7218 closed
Jun 18, 2025 -
[RFE] New Personnel Market: Loosen Experience Level Clamping
#7220 closed
Jun 18, 2025
#7222 closed
9 Issues opened by 7 people
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[RFE] Fluff images on the hangar tab have odd behaviour and are too small
#7273 opened
Jun 23, 2025 -
[RFE] Technicians are missing the values for the modified available minutes in the Personnel tab
#7272 opened
Jun 23, 2025 -
[Issue] Possible Hydrogen fuel calculation wrong.
#7271 opened
Jun 23, 2025 -
[Issue] Personnel gain 'Not Employed' flag when edited in non-Stratcon campaign.
#7266 opened
Jun 22, 2025 -
[RFE] Update presentation of Vehicle Crewmembers
#7262 opened
Jun 21, 2025 -
[RFE] Add Milestone Birthday Notification Option
#7261 opened
Jun 21, 2025 -
[RFE] PACAR quick simulator launch
#7250 opened
Jun 19, 2025 -
[RFE] Refunding of Skills
#7248 opened
Jun 19, 2025 -
[RFE] Meklab à la Mechwarrior series and BT video game
#7232 opened
Jun 17, 2025
2 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Leases!
#7043 commented on
Jun 18, 2025 • 1 new comment -
[RFE] Smoothe out the new maintenance times
#6876 commented on
Jun 23, 2025 • 0 new comments