10000 Pull requests · MegaMek/mekhq · GitHub
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Pull requests: MegaMek/mekhq

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Pull requests list

Improvement: Implemented Faction Standings and Contract Outlawing Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7252 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implemented Command Circuit Travel via GM Mode or Faction Standings Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature UX User experience
#7251 opened Jun 19, 2025 by IllianiBird Loading…
Fix: Removed Temporary Disable Tag from Failing (Now Passing) Faction Standing Test Tests Issues or Pull Requests related to the project tests
#7249 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Recruitment Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7246 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Unit Market Unit Type Rarity Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7245 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Support Point Generation Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7244 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Contract Pay; Added Pay Modifier for Clan Campaigns Pre-Tukayyid Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7243 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Food & Housing Cost Modifiers; Fixed Bug with Food & Housing Costs Bug Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Severity: Medium Issues described as medium severity as per the new issue form
#7242 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Implements Faction Standing-based Batchall Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7241 opened Jun 19, 2025 by IllianiBird Loading…
Improvement: Depreciated BatchallFactions.java Utility A new utility function or developer tool
#7240 opened Jun 18, 2025 by IllianiBird Loading…
Improvement: Implemented Faction Standing-based Resupply Weight Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7239 opened Jun 18, 2025 by IllianiBird Loading…
Improvement: Implemented Faction Standing-based Negotiation Modifiers Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7238 opened Jun 18, 2025 by IllianiBird Loading…
Improvement: Added 'Safe' Faction Standing Getters Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Utility A new utility function or developer tool
#7235 opened Jun 18, 2025 by IllianiBird Loading…
Leases!
#7043 opened May 18, 2025 by savanik Loading…
Fix faction canonicity Data Hammertime Planets Planetary System-related Issues
#6328 opened Mar 21, 2025 by AaronGullickson Draft
feat: uses ACAR to resolve refused scenarios. ACAR Any Issues related to the ACAR (Abstract Combat Auto Resolve) System Draft Work in Progress StratCon Bugs relating strictly to StratCon
#5792 opened Jan 15, 2025 by Scoppio Draft
R2: Refit Refit Draft Work in Progress
#5178 opened Nov 6, 2024 by WeaverThree Draft
1 of 11 tasks
Story Arc Editor Draft Work in Progress GUI Story Arcs - RFE This is specific for RFE's related to Story Arc functionality.
#4020 opened Apr 22, 2024 by AaronGullickson Draft
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