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Pull requests: MegaMek/mekhq
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Improvement: Implemented Faction Standings and Contract Outlawing
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7252
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implemented Command Circuit Travel via GM Mode or Faction Standings
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7251
opened Jun 19, 2025 by
IllianiBird
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Fix: Removed Temporary Disable Tag from Failing (Now Passing) Faction Standing Test
Tests
Issues or Pull Requests related to the project tests
#7249
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Recruitment Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7246
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Unit Market Unit Type Rarity Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7245
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Support Point Generation Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7244
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Contract Pay; Added Pay Modifier for Clan Campaigns Pre-Tukayyid
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7243
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Food & Housing Cost Modifiers; Fixed Bug with Food & Housing Costs
Bug
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: Medium
Issues described as medium severity as per the new issue form
#7242
opened Jun 19, 2025 by
IllianiBird
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Improvement: Implements Faction Standing-based Batchall Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7241
opened Jun 19, 2025 by
IllianiBird
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Improvement: Depreciated BatchallFactions.java
Utility
A new utility function or developer tool
#7240
opened Jun 18, 2025 by
IllianiBird
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Improvement: Implemented Faction Standing-based Resupply Weight Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7239
opened Jun 18, 2025 by
IllianiBird
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Improvement: Implemented Faction Standing-based Negotiation Modifiers
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7238
opened Jun 18, 2025 by
IllianiBird
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Improvement: Added 'Safe' Faction Standing Getters
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Utility
A new utility function or developer tool
#7235
opened Jun 18, 2025 by
IllianiBird
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Fix faction canonicity
Data
Hammertime
Planets
Planetary System-related Issues
#6328
opened Mar 21, 2025 by
AaronGullickson
•
Draft
R2: Refit Refit
Draft
Work in Progress
#5178
opened Nov 6, 2024 by
WeaverThree
•
Draft
1 of 11 tasks
Story Arc Editor
Draft
Work in Progress
GUI
Story Arcs - RFE
This is specific for RFE's related to Story Arc functionality.
#4020
opened Apr 22, 2024 by
AaronGullickson
•
Draft
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