[go: up one dir, main page]
More Web Proxy on the site http://driver.im/

Tetris Effect is a block-dropping arcade-styled puzzle video game developed by Japanese studios Monstars and Resonair and published by Enhance Games. The game was released worldwide exclusively for the PlayStation 4 on November 9, 2018, and features support for the PlayStation VR. A Microsoft Windows version, with support for Oculus Rift and HTC Vive, was released exclusively on the Epic Games Store on July 23, 2019. A version for the Meta Quest standalone VR headset was released on May 14, 2020.

Tetris Effect
Developer(s)
  • Monstars
  • Resonair
  • Stage Games[a]
Publisher(s)Enhance Games
Director(s)Takashi Ishihara
Producer(s)
Programmer(s)
  • Natsuki Nishimura
  • Takanori Uchida
Artist(s)Takashi Ishihara
Composer(s)Noboru Mutoh
SeriesTetris
EngineUnreal Engine 4
Unreal Engine 5 (PS5)
Platform(s)
Release
November 9, 2018
  • PlayStation 4
  • November 9, 2018
  • Windows
  • July 23, 2019
  • Meta Quest
  • May 14, 2020
  • Connected
  • Xbox One, Series X/S
  • November 10, 2020
  • Windows, PlayStation 4, Meta Quest
  • August 18, 2021
  • Nintendo Switch
  • October 8, 2021
  • Amazon Luna
  • August 26, 2022
  • PlayStation 5
  • February 22, 2023
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

The game garnered high praise from critics and was named Game of the Year by several publications. An enhanced version, named Tetris Effect: Connected, was announced for Xbox One, Xbox Series X/S and Windows 10 during Xbox Games Showcase on July 23, 2020, and was released on November 10, 2020. The expansion was made available for existing platforms in August 2021. Versions for Nintendo Switch and Amazon Luna were released in October 2021 and August 2022, respectively. A PlayStation 5 version, with support for the PlayStation VR2, was released on February 22, 2023.

Gameplay

edit
 
Journey mode in Tetris Effect

As in the original Tetris game, the player must place tetrominos into a playfield to create complete lines, which are then cleared from the playfield. Tetris Effect adds themes and music across thirty different stages with gameplay tied to the beat of the music.[1] A new "Zone" mechanic allows players to "stop time", allowing the player to clear more than four lines at once, not possible in conventional Tetris games.[2] The game also includes a meta-game leveling system that leads to new challenges for players as they progress.[1][3]

Development

edit

Tetris Effect has been in development since 2012, and is inspired by the phenomenon of the same name, where after playing Tetris for a long period of time, players would continue to see falling Tetris blocks for some time after quitting the game. Co-producer Tetsuya Mizuguchi had wanted for many years to produce a music-based game around Tetris, but its licensing had been held by Electronic Arts, making it difficult to use. Around 2012, Mizuguchi began discussing with Henk Rogers, the founder of The Tetris Company which now owns the rights to Tetris, about developing a version of Tetris set to music with a "zone" that players would achieve while playing, leading to the start of the game's development.[3] The game was released on November 9, 2018 on PlayStation 4 compatible with the PlayStation VR headset.[4] A Microsoft Windows version, with support for Oculus Rift and HTC Vive VR systems, launched exclusively on the Epic Games Store July 23, 2019,[5][6] followed by Oculus Quest on May 14, 2020.[7]

Connected

edit

A version for Xbox Series X/S, Xbox One and Windows 10 via the Microsoft Store was announced on July 23, 2020. Titled Tetris Effect: Connected, it was released on November 10, 2020 and was also made available to Xbox Game Pass subscribers at launch. This version includes a new cooperative multiplayer mode, as well as the new competitive mode that pays homage to the first console versions of Tetris with its simplified visual style and stricter rules similar to those used during the Classic Tetris World Championship.[8][9] Connected was released on Steam on August 18, 2021, and was made available as the free multiplayer expansion for existing PlayStation 4 and PlayStation VR, Epic Game Store and Oculus Quest versions on the same day.[10] The Nintendo Switch port was released on October 8, 2021, the same day the console’s OLED model was released.[11]

A physical release of Connected for Xbox Series X/S, PlayStation 4 and Nintendo Switch produced by Limited Run Games was made available for preorder on June 17, 2022 and preorders ended on July 31, 2022.[12] The game was made available for Amazon Luna on August 26, 2022.[13] A PlayStation 5 version of the game was released on February 22, 2023. It was also upgraded to Unreal Engine 5 to take advantage of the PlayStation VR2.

Reception

edit

Upon launch day, Tetris Effect was met with "critical acclaim"[15][16] with many critics praising new game modes, the soundtrack, the visuals, and VR integration, with some critics calling it as a fitting love letter to Tetris.[35]

The game won the award for "Best VR/AR Game" at the 2018 Game Critics Awards.[36] It was nominated for the same category at The Game Awards 2018,[37] and won both the Coney Island Dreamland Award for Best Virtual Reality Game and the Tin Pan Alley Award for Best Music in a Game at the New York Game Awards.[38][39] The Academy of Interactive Arts & Sciences also nominated Tetris Effect for "Outstanding Achievement in Original Music Composition" at the 22nd Annual D.I.C.E. Awards.[40] The game won the awards for "Game, Puzzle" and "Original Light Mix Score, Franchise" at the National Academy of Video Game Trade Reviewers Awards, whereas its other nomination was for "Graphics, Technical".[41][42] It also won the award for "Excellence in Musical Score" at the SXSW Gaming Awards, whereas its other nomination was for "Excellence in SFX";[43][44] in addition, it was nominated for "Best Audio", the "Innovation Award", and "Best VR/AR Game" at the Game Developers Choice Awards,[45] for "Best Interactive Score" at the 2019 G.A.N.G. Awards,[46] and for "Audio Achievement" and "Music" at the 15th British Academy Games Awards,[47] and won the award for "Best Audio" at the Develop:Star Awards.[48][49] The game was also nominated for "Best Audio", "Best VR/AR Game", and "PlayStation Game of the Year" at the 2019 Golden Joystick Awards.[50] During the 24th Annual D.I.C.E. Awards in April 2021, the Academy of Interactive Arts & Sciences nominated the Connected version for "Online Game of the Year".[51]

Eurogamer named Tetris Effect its game of the year for 2018, writing "It's a game of utter purity, a contemporary take on a timeless classic, and a genuinely inspiring and uplifting experience. It doesn't care about the zeitgeist, because it is, in itself, the history and the future of video games rolled into one. It's Tetris Effect."[23] The game was also deemed the best game of 2018 by Giant Bomb.[52]

Tetris Effect sold 4,372 units in Japan during its first week of release.[53]

Notes

edit
  1. ^ Development on the Connected version

References

edit
  1. ^ a b Orland, Kyle (June 6, 2018). "The Tetris Effect is the trippy block-stacking game we didn't know we needed". Ars Technica. Archived from the original on June 26, 2022. Retrieved June 6, 2018.
  2. ^ Massongill, Justin (June 25, 2018). "Tetris Effect Adds A New Strategic Layer to the Decades-Old Game… And it Works". PlayStation Blog. Archived from the original on February 7, 2023. Retrieved June 25, 2018.
  3. ^ a b Stark, Chelsea (June 15, 2018). "Tetris Effect has been in development for 6 years". Polygon. Archived from the original on March 6, 2023. Retrieved June 15, 2018.
  4. ^ Holt, Kris (September 17, 2018). "'Tetris Effect' drops a color bomb on your PS4 November 9th". Engadget. Archived from the original on December 5, 2022. Retrieved October 1, 2018.
  5. ^ Phillips, Tom (July 16, 2019). "Tetris Effect headed to PC next week via Epic Games Store". Eurogamer. Archived from the original on July 16, 2019. Retrieved July 16, 2019.
  6. ^ Hall, Charlie (July 23, 2019). "Tetris Effect for PS4 discounted, out now on PC". Polygon. Archived from the original on July 23, 2019. Retrieved July 23, 2019.
  7. ^ Byford, Sam (2020-05-14). "Tetris Effect is out today on the Oculus Quest". The Verge. Archived from the original on 2020-05-14. Retrieved 2020-05-22.
  8. ^ McWhertor, Michael (October 28, 2020). "Tetris Effect: Connected pays homage to classic NES version". Polygon. Archived from the original on November 10, 2020. Retrieved November 10, 2020.
  9. ^ "Tetris Effect: Connected dated for November 10 on Xbox consoles & PC - Just in time for a certain next-gen Xbox launch". 10 September 2020. Archived from the original on 24 November 2020. Retrieved 1 October 2020.
  10. ^ "Tetris Effect: Connected FAQ". Tetris Effect Site. November 4, 2020. Archived from the original on January 10, 2022. Retrieved November 4, 2020.
  11. ^ "Indie World Showcase: Tetris Effect: Connected". Youtube. August 11, 2021. Archived from the original on 2021-12-21. Retrieved August 11, 2021.
  12. ^ "Enhance Games, Twitter". Twitter. Archived from the original on 13 June 2022. Retrieved 13 June 2022.
  13. ^ New on Luna+: Tetris Effect: Connected, 26 August 2022, archived from the original on 2022-12-18, retrieved 2022-12-18
  14. ^ "Tetris Effect: Connected for Switch Reviews". Metacritic. Archived from the original on April 5, 2022. Retrieved April 19, 2022.
  15. ^ a b "Tetris Effect for PC Reviews". Metacritic. Archived from the original on September 21, 2020. Retrieved November 16, 2020.
  16. ^ a b "Tetris Effect for PlayStation 4 Reviews". Metacritic. Archived from the original on November 10, 2018. Retrieved November 9, 2018.
  17. ^ "Tetris Effect: Connected for PlayStation 5 Reviews". Metacritic. Archived from the original on March 4, 2023. Retrieved March 4, 2023.
  18. ^ "Tetris Effect: Connected for Xbox One Reviews". Metacritic. Archived from the original on January 26, 2021. Retrieved January 30, 2021.
  19. ^ "Tetris Effect: Connected for Xbox Series X Reviews". Metacritic. Archived from the original on May 11, 2021. Retrieved June 6, 2021.
  20. ^ "Test: Tetris Effect (Geschicklichkeit)". 4Players.de. 16 November 2018. Archived from the original on 25 July 2020. Retrieved July 24, 2020.
  21. ^ "Review: Tetris Effect". Destructoid. Archived from the original on September 23, 2020. Retrieved July 24, 2020.
  22. ^ "Tetris Effect". Edge. No. 327. Future Publishing. January 2019. p. 106.
  23. ^ a b Welsh, Oli; Donlan, Christian; Robinson, Martin; Yin-Poole, Wesley (December 31, 2018). "Eurogamer's game of the year 2018 is Tetris Effect". Eurogamer. Archived from the original on August 10, 2020. Retrieved January 3, 2019.
  24. ^ "Tetris Effect A Dazzling Reimagining". Game Informer. Archived from the original on November 9, 2018. Retrieved July 24, 2020.
  25. ^ "Tetris Effect Review – Synesthetic Aesthetic". GameRevolution. 9 November 2018. Archived from the original on 24 July 2020. Retrieved July 24, 2020.
  26. ^ "Tetris Effect Review - Better Than Ever". GameSpot. Archived from the original on July 24, 2020. Retrieved July 24, 2020.
  27. ^ "Tetris Effect Review". GiantBomb. 14 November 2018. Archived from the original on 18 July 2020. Retrieved July 24, 2020.
  28. ^ "Review: Tetris Effect". Hardcore Gamer. 14 November 2018. Archived from the original on 24 July 2020. Retrieved July 24, 2020.
  29. ^ "Tetris Effect Review". IGN. 9 November 2018. Archived from the original on 25 July 2020. Retrieved July 24, 2020.
  30. ^ "Test : Tetris Effect : Le syndrome Tetris qui rentre dans la tête pour lui faire battre la mesure". Jeuxvideo.com. 12 November 2018. Archived from the original on 24 July 2020. Retrieved July 24, 2020.
  31. ^ "Tetris Effect". PlayStation Official Magazine – UK. No. 157. January 2019. p. 92.
  32. ^ "Tetris Effect is euphoric, and the best Tetris game since the original". Polygon. 9 November 2018. Archived from the original on 26 July 2020. Retrieved July 24, 2020.
  33. ^ "Tetris Effect review: Building up to excellence". ShackNews. 9 November 2018. Archived from the original on 7 August 2020. Retrieved July 24, 2020.
  34. ^ "Tetris Effect Review World of color". Usgamer. 9 November 2018. Archived from the original on 24 July 2020. Retrieved July 24, 2020.
  35. ^ Webster, Andrew (November 9, 2018). "Tetris Effect is a glorious love letter to Tetris". The Verge. Archived from the original on November 9, 2018. Retrieved November 9, 2018.
  36. ^ Watts, Steve (July 5, 2018). "Resident Evil 2 Wins Top Honor In E3 Game Critics Awards". GameSpot. Archived from the original on August 3, 2018. Retrieved December 8, 2018.
  37. ^ Grant, Christopher (December 6, 2018). "The Game Awards 2018: Here are all the winners". Polygon. Archived from the original on January 7, 2021. Retrieved December 8, 2018.
  38. ^ Keyes, Rob (January 3, 2019). "2018 New York Game Awards Nominees Revealed". Screen Rant. Archived from the original on August 12, 2020. Retrieved January 7, 2019.
  39. ^ Meitzler, Ryan (January 23, 2019). "The New York Game Awards Reveals 2019 Winners; God of War Earns the Top Prize". DualShockers. Archived from the original on January 23, 2019. Retrieved January 23, 2019.
  40. ^ Makuch, Eddie (January 10, 2019). "God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees". GameSpot. Archived from the original on January 11, 2019. Retrieved January 11, 2019.
  41. ^ "Nominee List for 2018". National Academy of Video Game Trade Reviewers. February 11, 2019. Archived from the original on February 13, 2019. Retrieved February 14, 2019.
  42. ^ "Winner list for 2018: God of War breaks record". National Academy of Video Game Trade Reviewers. March 13, 2019. Archived from the original on March 14, 2019. Retrieved March 13, 2019.
  43. ^ Trent, Logan (February 11, 2019). "Here Are Your 2019 SXSW Gaming Awards Finalists!". South by Southwest. Archived from the original on February 14, 2019. Retrieved February 15, 2019.
  44. ^ Khan, Zarmena (March 17, 2019). "God of War Takes Home 'Game of the Year' at SXSW 2019 Gaming Awards". PlayStation LifeStyle. Archived from the original on September 29, 2019. Retrieved March 17, 2019.
  45. ^ Good, Owen S. (January 4, 2019). "Red Dead Redemption 2 tops list of Game Developers Choice nominees". Polygon. Archived from the original on January 5, 2019. Retrieved January 7, 2019.
  46. ^ Lagumbay, Emmanuel (February 14, 2019). "2019 G.A.N.G. Awards Finalists". Game Audio Network Guild. Archived from the original on February 16, 2019. Retrieved February 17, 2019.
  47. ^ Fogel, Stefanie (March 14, 2019). "'God of War,' 'Red Dead 2' Lead BAFTA Game Awards Nominations". Variety. Archived from the original on March 15, 2023. Retrieved March 14, 2019.
  48. ^ Blake, Vikki (May 16, 2019). "Shortlist for Develop:Star Awards 2019 revealed". MCV. Archived from the original on June 19, 2019. Retrieved June 19, 2019.
  49. ^ Blake, Vikki (July 11, 2019). "Here are this year's Develop:Star Awards winners". MCV. Archived from the original on July 13, 2019. Retrieved July 11, 2019.
  50. ^ Tailby, Stephen (September 20, 2019). "Days Gone Rides Off with Three Nominations in This Year's Golden Joystick Awards". Push Square. Archived from the original on September 20, 2019. Retrieved September 21, 2019.
  51. ^ "D.I.C.E. Awards By Video Game Details Tetris Effect: Connected". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 1 December 2023.
  52. ^ Gerstamann, Jeff (December 28, 2018). "Here's What Won". Giant Bomb. Archived from the original on May 11, 2019. Retrieved April 2, 2020.
  53. ^ Romano, Sal (November 14, 2018). "Media Create Sales: 11/5/18 – 11/11/18". Gematsu. Archived from the original on August 1, 2019. Retrieved June 18, 2019.
edit