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Nintendo Software Technology

From Wikipedia, the free encyclopedia

Nintendo Software Technology Corporation
Nintendo Software Technology
Company typeSubsidiary
IndustryVideo games
Founded1998; 26 years ago (1998)
FoundersMinoru Arakawa
Claude Comair
Scott Tsumura
Headquarters,
Key people
Tim Bechtel[1] (president)
ProductsList of software developed
OwnerNintendo
Number of employees
~50 (2019)[2]
ParentNintendo

Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.

History

[edit]

The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 2000 and was a sequel of Capcom's Bionic Commando.

Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.

NST started developing Project H.A.M.M.E.R. for the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant.[3]

DigiPen's Main Campus was based in the same building as theirs until 2010.

List of software developed

[edit]
Year Title Platform(s)
2000 Bionic Commando: Elite Forces Game Boy Color
Ridge Racer 64 Nintendo 64
Crystalis Game Boy Color
Pokémon Puzzle League Nintendo 64
2001 Wave Race: Blue Storm GameCube
2003 Nintendo Puzzle Collection (Panel de Pon)
The Legend of Zelda: Collector's Edition
1080° Avalanche
2004 Mario vs. Donkey Kong Game Boy Advance
Ridge Racer DS Nintendo DS
2006 Metroid Prime Hunters
Mario vs. Donkey Kong 2: March of the Minis
2007 Sin and Punishment (English translation) Nintendo 64
(on Wii Virtual Console)
2008 Super Smash Bros. Brawl (Masterpiece Mode)[citation needed] Wii
Crosswords DS (Co-developed w/ Nuevo Retro Games) Nintendo DS
2009 Mario vs. Donkey Kong: Minis March Again DSiWare
2010 Aura-Aura Climber
Mario vs. Donkey Kong: Mini-Land Mayhem! Nintendo DS
2012 Crosswords Plus Nintendo 3DS
2013 Mario and Donkey Kong: Minis on the Move
2015 Mario vs. Donkey Kong: Tipping Stars Wii U / Nintendo 3DS
2016 Mini Mario & Friends: Amiibo Challenge[4] Wii U / Nintendo 3DS[4]
Super Mario Maker for Nintendo 3DS (port work/new content) Nintendo 3DS
2017 Snipperclips - Cut it out, together! (development support) Nintendo Switch
2018 Captain Toad: Treasure Tracker (port work/new content) Nintendo 3DS / Nintendo Switch
2019 The Stretchers (development support) Nintendo Switch
2020 Good Job! (development support)
2021 Super Mario 3D World + Bowser's Fury (co-development)[5]
2023 F-Zero 99
2024 Mario vs. Donkey Kong (remake)

List of applications developed

[edit]
Year Title Platform(s)
2006 Nintendo 64 Emulator Wii
2009 BBC iPlayer Channel Wii
Mario Calculator and Clock DSiWare
Animal Crossing Calculator and Clock DSiWare
2011 Kirby TV Channel Wii
2012 Wii U Chat (Co-developed w/ NERD and Vidyo)[6] Wii U
2013 Wii Street U[7] Wii U

Cancelled games

[edit]
Title Platform(s)
Project H.A.M.M.E.R. Wii

References

[edit]
  1. ^ https://www.linkedin.com/in/tim-bechtel-0185b15/ [self-published source]
  2. ^ "Largest Employers | Redmond, WA".
  3. ^ "Project H.A.M.M.E.R. [Wii – Cancelled] – Unseen64". unseen64.net. April 4, 2008.
  4. ^ a b Allen, Eric Van (January 13, 2016). "Mini Mario & Friends: Amiibo Challenge Announced as Pack-In with New Amiibo in Japan". ign.com.
  5. ^ Super Mario 3D World + Bowser's Fury - Credits And Secret Ending, February 13, 2021, retrieved February 27, 2024
  6. ^ "Iwata Asks". nintendo.com.
  7. ^ "Iwata Asks". nintendo.com.
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