A core ontology on events for representing occurrences in the real world
Events are central aspect of many semantic ambient media applications such as surveillance, smart homes, automobiles, and others. Existing models for events typically do not follow a systematic development approach, are conceptually narrow with respect ...
Automatic recognition of gait-related health problems in the elderly using machine learning
This paper proposes a system for the early automatic recognition of health problems that manifest themselves in distinctive form of gait. Purpose of the system is to prolong the autonomous living of the elderly at home. When the system identifies a ...
Ambient sound spaces
We present in this paper a media installation creating in real-time ambient electronic music from a multi-agent simulation by associating agents with sounds. More specifically, we associate various sound parameters with the internal state of an agent at ...
Presence bubbles: supporting and enhancing human-human interaction with ambient media
People communicate using speech, gestures and emotions but sometimes these may not be enough in order to express the true intended message. This results in miscommunication and sometimes frustration which are perceived negatively by the interacting ...
Connecting the real world with the digital overlay with smart ambient media--applying Peirce's categories in the context of ambient media
This article is based on the keynote held at the workshop on Events in Multimedia (EiMM09) that took place in conjunction with the ACM Multimedia conference in Beijing in October 2009. The idea of the keynote was to develop and explain the idea of ...
Semantic ambient media: From ambient advertising to ambient-assisted living
- Bogdan Pogorelc,
- Radu-Daniel Vatavu,
- Artur Lugmayr,
- Björn Stockleben,
- Thomas Risse,
- Juha Kaario,
- Estefania Constanza Lomonaco,
- Matjaž Gams
The term ambient media was in its beginning used only for ambient advertising. Nowadays it denotes the media environment and the communication of information in ubiquitous and pervasive environments. With the addition of intelligence, the new field of ...
Rethinking QR code: analog portal to digital world
In this paper, we are introducing a new view for the applications and the activities using QR codes to access the information for the objects existing in everyday human environment. This view emphasizes the possibility of the QR codes as an Analog ...
Modeling, design, development and evaluation of a hypervideo presentation for digital systems teaching and learning
Hypervideos are multimedia files, which differ from traditional video files in that they can be navigated by using links that are embedded in them. Students can therefore easily access content that explains and clarifies certain points of the lectures ...