Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleJanuary 2020
A Staggered Cell-Centered DG Method for Linear Elasticity on Polygonal Meshes
SIAM Journal on Scientific Computing (SISC), Volume 42, Issue 4Pages A2158–A2181https://doi.org/10.1137/19M1278016We develop a new numerical method, namely, a locking-free staggered cell-centered discontinuous Galerkin method for linear elasticity on fairly general meshes. The method is well suited for general meshes possibly including hanging nodes; in particular, it ...
- research-articleJanuary 2019
The Divergence-Free Nonconforming Virtual Element for the Stokes Problem
SIAM Journal on Numerical Analysis (SINUM), Volume 57, Issue 6Pages 2730–2759https://doi.org/10.1137/18M1200762We present the divergence-free nonconforming virtual element method for the Stokes problems. We first construct a nonconforming virtual element with continuous normal component and weak continuous tangential component by enriching the previous $\bm H$(div)...
- articleMarch 2015
Facetons: face primitives for building 3D architectural models in virtual environments
Computer Animation and Virtual Worlds (CAVW), Volume 26, Issue 2Pages 185–194https://doi.org/10.1002/cav.1603We present facetons, geometric modeling primitives designed for building architectural models especially effective for a virtual environment where six degrees of freedom input devices are available. A faceton is an oriented point floating in the air and ...
- research-articleJuly 2014
Interactive shape modeling using a skeleton-mesh co-representation
ACM Transactions on Graphics (TOG), Volume 33, Issue 4Article No.: 132, Pages 1–10https://doi.org/10.1145/2601097.2601226We introduce the Polar-Annular Mesh representation (PAM). A PAM is a mesh-skeleton co-representation designed for the modeling of 3D organic, articulated shapes. A PAM represents a manifold mesh as a partition of polar (triangle fans) and annular (rings ...
- research-articleOctober 2013
Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment
VRST '13: Proceedings of the 19th ACM Symposium on Virtual Reality Software and TechnologyPages 77–82https://doi.org/10.1145/2503713.2503718We present faceton, a geometric modeling primitive designed for building architectural models, using a six degrees of freedom (DoF) input device in a virtual environment (VE). A faceton is given as an oriented point floating in the air and defines a ...
-
- research-articleMay 2012
Efficient evaluation of continuous signed distance to a polygonal mesh
SCCG '12: Proceedings of the 28th Spring Conference on Computer GraphicsPages 101–108https://doi.org/10.1145/2448531.2448544An efficient representation of a polygonal mesh by a signed continuous distance field is the main focus of this work. We compare different approaches to implementing such a representation and choose the most efficient one. Several optimizations to the ...
- research-articleJanuary 2012
Higher Order BEM-Based FEM on Polygonal Meshes
SIAM Journal on Numerical Analysis (SINUM), Volume 50, Issue 5Pages 2357–2378https://doi.org/10.1137/110849481The BEM-based finite element method is reviewed and extended with higher order basis functions on general polygonal meshes. These functions are defined implicitly as local solutions of the underlying homogeneous problem with constant coefficients. They are ...
- articleSeptember 2011
Arbitrary-Order Nodal Mimetic Discretizations of Elliptic Problems on Polygonal Meshes
SIAM Journal on Numerical Analysis (SINUM), Volume 49, Issue 5Pages 1737–1760https://doi.org/10.1137/100807764We develop and analyze a new family of mimetic methods on unstructured polygonal meshes for the diffusion problem in primal form. These methods are derived from the local consistency condition that is exact for polynomials of any degree $m\geq1$. The ...
- research-articleDecember 2010
Roughness-adaptive 3-D watermarking based on masking effect of surface roughness
IEEE Transactions on Information Forensics and Security (TIFS), Volume 5, Issue 4Pages 721–733https://doi.org/10.1109/TIFS.2010.2068546We present a method to improve watermark robustness by exploiting the masking effect of surface roughness on watermark visibility. Our idea is to adapt watermark strength to local surface roughness based on the knowledge that human eyes are less ...
- ArticleJune 2010
Ridge Extraction from Isosurfaces of Volumetric Data Using Implicit B-Splines
SMI '10: Proceedings of the 2010 Shape Modeling International ConferencePages 163–174https://doi.org/10.1109/SMI.2010.29Ridges are extremal curves of principal curvatures on a surface that indicate salient intrinsic features of its shape. This paper presents a novel approach for extracting ridges of improved quality from isosurfaces of volumetric scalar-valued grids by ...
- research-articleFebruary 2010
Growing self-reconstruction maps
IEEE Transactions on Neural Networks (TNN), Volume 21, Issue 2Pages 211–223https://doi.org/10.1109/TNN.2009.2035312In this paper, we propose a new method for surface reconstruction based on growing self-organizing maps (SOMs), called growing self-reconstruction maps (GSRMs). GSRM is an extension of growing neural gas (GNG) that includes the concept of triangular ...
- ArticleNovember 2009
Multiresolution decomposition for triangular mesh geometry coding based on structuring surrounding vertices
A novel coding method using multiresolution decomposition for triangular mesh is proposed. We have proposed surrounding vertices structuring on a 2-D plane to obtain 2-D structured geometry data. In this paper, nonseparable component decomposition is ...
- research-articleNovember 2007
Scene Representation Technologies for 3DTV—A Survey
IEEE Transactions on Circuits and Systems for Video Technology (IEEETCSVT), Volume 17, Issue 11Pages 1587–1605https://doi.org/10.1109/TCSVT.2007.9099743-D scene representation is utilized during scene extraction, modeling, transmission and display stages of a 3DTV framework. To this end, different representation technologies are proposed to fulfill the requirements of 3DTV paradigm. Dense point-based ...
- articleSeptember 2007
Permuting and Lifting Wavelet Coding for Structured Geometry Data of 3-D Polygonal Mesh
IEICE - Transactions on Information and Systems (TROIS), Volume E90-D, Issue 9Pages 1439–1447https://doi.org/10.1093/ietisy/e90-d.9.1439This paper presents a lifting wavelet coding technique with permutation and coefficient modification processes for coding the structured geometry data of 3-D polygonal mesh model. One promising method for coding 3-D geometry data is based on the ...
- articleNovember 2004
Reconstruction of convergent G1 smooth B-spline surfaces
Recently, there have been improvements on reconstruction of smooth B-spline surfaces of arbitrary topological type, but the most important problem of smoothly stitching B-spline surface patches (the continuity problem of B-spline surface patches) in ...
- ArticleSeptember 2004
Data hiding on 3D polygonal meshes
MM&Sec '04: Proceedings of the 2004 workshop on Multimedia and securityPages 68–74https://doi.org/10.1145/1022431.1022445This paper presents a high-capacity method to embed information into the geometry of a 3D polygonal mesh. The method extends a previously reported work, to which several improvements have been brought. By construction, the new embedding algorithm is ...
- ArticleNovember 2003
Retrieving 3D shapes based on their appearance
MIR '03: Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrievalPages 39–45https://doi.org/10.1145/973264.973272In this paper, we propose an algorithm for shape-similarity comparison and retrieval of 3D shapes defined as polygon soup. One of the issues in comparing 3D shapes is the diversity of shape representations used to represent these "3D" shapes. While a ...
- ArticleJune 2003
Shape-Similarity Search of 3D Models by using Enhanced Shape Functions
In this paper, we propose a pair of shape features forshape-similarity search of 3D polygonal-mesh models. Theshape features are extension of the D2 shape functionsproposed by Osada et al. [Osada01, Osada02]. Ourproposed shape features are tolerant of ...
- ArticleOctober 2002
Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics
In this paper, we propose a method for shape-similarity search of 3D polygonal-mesh models. The system accepts triangular meshes, but tolerates degenerated polygons, disconnected component, and other anomalies. As the feature vector, the method uses a ...