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- research-articleOctober 2024
Leveraging Large Language Models for Generating Mobile Sensing Strategies in Human Behavior Modeling
UbiComp '24: Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous ComputingPages 729–735https://doi.org/10.1145/3675094.3678423Mobile sensing plays a crucial role in generating digital traces to understand human daily lives. However, studying behaviours like mood or sleep quality in smartphone users requires carefully designed mobile sensing strategies such as sensor selection ...
- research-articleNovember 2023Best Paper
DesignAID: Using Generative AI and Semantic Diversity for Design Inspiration
- Alice Cai,
- Steven R Rick,
- Jennifer L Heyman,
- Yanxia Zhang,
- Alexandre Filipowicz,
- Matthew Hong,
- Matt Klenk,
- Thomas Malone
CI '23: Proceedings of The ACM Collective Intelligence ConferencePages 1–11https://doi.org/10.1145/3582269.3615596Designers often struggle to sufficiently explore large design spaces, which can lead to design fixation and suboptimal outcomes. Here we introduce DesignAID, a generative AI tool that supports broader design space exploration by first using large ...
- research-articleSeptember 2023
Human-Computer Collaborative Visual Design Creation Assisted by Artificial Intelligence
ACM Transactions on Asian and Low-Resource Language Information Processing (TALLIP), Volume 22, Issue 9Article No.: 221, Pages 1–21https://doi.org/10.1145/3554735With the support and promotion of big data and cloud computing, AI has penetrated into every field of people's lives more and more deeply, with its characteristics of sustainable work, extremely fast computing speed, and a certain intelligence. This is an ...
- research-articleApril 2023
A Human-Computer Collaborative Editing Tool for Conceptual Diagrams
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing SystemsArticle No.: 360, Pages 1–29https://doi.org/10.1145/3544548.3580676Editing (e.g., editing conceptual diagrams) is a typical office task that requires numerous tedious GUI operations, resulting in poor interaction efficiency and user experience, especially on mobile devices. In this paper, we present a new type of human-...
- abstractApril 2020
Bugs as Features: Describing Patterns in Student Code through a Classification of Bugs
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–7https://doi.org/10.1145/3334480.3383065Code puzzles can be an engaging way to learn programming concepts, but getting stuck in a puzzle can be discouraging when no help or feedback is available. Intelligent tutoring systems can provide automatic individualized help, but they rely on having a ...
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- research-articleNovember 2019
Discovering the Sweet Spot of Human-Computer Configurations: A Case Study in Information Extraction
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 3, Issue CSCWArticle No.: 195, Pages 1–30https://doi.org/10.1145/3359297Interactive intelligent systems, i.e., interactive systems that employ AI technologies, are currently present in many parts of our social, public and political life. An issue reoccurring often in the development of these systems is the question regarding ...
- extended-abstractMay 2019
Identifying the Intersections: User Experience + Research Scientist Collaboration in a Generative Machine Learning Interface
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: CS09, Pages 1–8https://doi.org/10.1145/3290607.3299059Creative generative machine learning interfaces are stronger when multiple actors bearing different points of view actively contribute to them. User experience (UX) research and design involvement in the creation of machine learning (ML) models help ML ...
- research-articleMay 2019
Metaphoria: An Algorithmic Companion for Metaphor Creation
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 296, Pages 1–12https://doi.org/10.1145/3290605.3300526Creative writing, from poetry to journalism, is at the crux of human ingenuity and social interaction. Existing creative writing support tools produce entire passages or fully formed sentences, but these approaches fail to adapt to the writer's own ...
- demonstrationMarch 2019
The Semantic Snake Charmer Search Engine: A Tool to Facilitate Data Science in High-tech Industry Domains
CHIIR '19: Proceedings of the 2019 Conference on Human Information Interaction and RetrievalPages 355–359https://doi.org/10.1145/3295750.3298915The booming popularity of data science is also affecting high-tech industries. However, since these usually have different core competencies --- building cyber-physical systems rather than e.g. machine learning or data mining algorithms --- delving into ...
- research-articleApril 2018
WITH: Human-Computer Collaboration for Data Annotation and Enrichment
- Alexandros Chortaras,
- Anna Christaki,
- Nasos Drosopoulos,
- Eirini Kaldeli,
- Maria Ralli,
- Anastasia Sofou,
- Arne Stabenau,
- Giorgos Stamou,
- Vassilis Tzouvaras
WWW '18: Companion Proceedings of the The Web Conference 2018Pages 1117–1125https://doi.org/10.1145/3184558.3191544The transformation that has been accomplished in Cultural Heritage (CH) during the last decades has resulted in the production of vast amounts of content from many different cultural institutions, such as museums, libraries and archives. A large part of ...
- research-articleJuly 2016
Accelerating the Evolution of Cognitive Behaviors Through Human-Computer Collaboration
GECCO '16: Proceedings of the Genetic and Evolutionary Computation Conference 2016Pages 133–140https://doi.org/10.1145/2908812.2908928An open problem in neuroevolution (i.e. evolving artificial neural networks) is to evolve complex cognitive behaviors that allow robots to adapt and learn from past experience. While previous studies on the evolution of cognitive behaviors have shown ...
- invited-talkMay 2013
A multi-agent systems "turing challenge"
I recently argued that Turing, were he alive now, would conjecture differently than he did in 1950, and I suggested a new "Turing challenge" question, "Is it imaginable that a computer (agent) team member could behave, over the long term and in ...
- ArticleMay 2012
Implementing design principles for collaborative ERP systems
DESRIST'12: Proceedings of the 7th international conference on Design Science Research in Information Systems: advances in theory and practicePages 88–107https://doi.org/10.1007/978-3-642-29863-9_8Enterprise Resource Planning (ERP) Systems are notoriously difficult for users to operate. We present a framework that consists of a data model and algorithms that serve as a foundation for implementing design principles presented in an earlier paper ...
- research-articleMay 2012
Evaluating the collaborative critique method
CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 2137–2164https://doi.org/10.1145/2207676.2208366We introduce a new usability walkthrough method called Collaborative Critique (CC), which is inspired by the human-computer collaboration paradigm of system-user interaction. This method applies a "collaboration lens" to assessing the system's behavior ...
- articleMay 2012
Situation Awareness and Cognitive Modeling
IEEE Intelligent Systems (IEEECS-INTELLI-NEW), Volume 27, Issue 3Pages 91–96https://doi.org/10.1109/MIS.2012.61This paper discusses the basic concepts of computer support for situationn awareness. The main idea is to share “situations” by computer and human agents. Two cases of situation awareness are discussed. Some of the future research topics are listed.
- ArticleSeptember 2010
Human-computer collaborative object recognition for intelligent support
This paper introduces a novel framework for collaborative object recognition, which expands the applicability and improves the accuracy of object recognition. In this framework, a system not only recognizes targets but also detects and evaluates ...
- extended-abstractApril 2010
Designing for collaboration: improving usability of complex software systems
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing SystemsPages 3799–3804https://doi.org/10.1145/1753846.1754059Designing for collaboration approaches systems and users as a team and focuses on the cooperation between the two. This work in progress aims to delineate how designing for collaboration is also inherently designing for usability. It is proposed that ...
- research-articleSeptember 2008
Theme creation for digital collections
DCMI '08: Proceedings of the 2008 International Conference on Dublin Core and Metadata ApplicationsPages 34–42This paper presents an approach for integrating multiple sources of semantics for the creating metadata. A new framework is proposed to define topics and themes with both manually and automatically generated terms. The automatically generated terms ...
- ArticleJanuary 2006
Workshop on effective multimodal dialogue interfaces
IUI '06: Proceedings of the 11th international conference on Intelligent user interfacesPage 17https://doi.org/10.1145/1111449.1111457This workshop addresses the issue of evaluating multimodal dialogue systems, and in particular the characteristics and interaction styles that are particularly effective for human-machine collaborative task performance.
- ArticleJanuary 2004
Choosing when to interact with learners
IUI '04: Proceedings of the 9th international conference on Intelligent user interfacesPages 307–309https://doi.org/10.1145/964442.964514In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of human tutors coaching students in on-line learning tasks. It takes into ...