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- research-articleSeptember 2023
Joint UV Optimization and Texture Baking
ACM Transactions on Graphics (TOG), Volume 43, Issue 1Article No.: 2, Pages 1–20https://doi.org/10.1145/3617683Level of detail has been widely used in interactive computer graphics. In current industrial 3D modeling pipelines, artists rely on commercial software to generate highly detailed models with UV maps and then bake textures for low-poly counterparts. In ...
- research-articleJune 2023
The inverse barycentric displacement problem
The Visual Computer: International Journal of Computer Graphics (VISC), Volume 40, Issue 3Pages 2081–2088https://doi.org/10.1007/s00371-023-02903-0AbstractIn this short paper, we analyze the problem of finding the triangular barycentric coordinates of an interpolated ray hitting a given point. This task, which we term the inverse barycentric displacement problem, is general and useful in geometry ...