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- research-articleMay 2024
Fashioning Creative Expertise with Generative AI: Graphical Interfaces for Design Space Exploration Better Support Ideation Than Text Prompts
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 167, Pages 1–26https://doi.org/10.1145/3613904.3642908This paper investigates the potential impact of deep generative models on the work of creative professionals. We argue that current generative modeling tools lack critical features that would make them useful creativity support tools, and introduce our ...
- ArticleJuly 2023
Assessment of Divergent Thinking in a Social and Modular Robotics Task: An Edit Distance Approach at the Configuration Level
AbstractCreativity is a complex human process evaluated through psychometric tasks, mostly in relation to divergent thinking (DT) or the capacity to generate new ideas. In social robotics, creativity has been supported in different interactions with ...
- posterJune 2023
Creativity Support Tools and Convergent Thinking: A Preliminary Review on Idea Evaluation and Selection
C&C '23: Proceedings of the 15th Conference on Creativity and CognitionPages 305–311https://doi.org/10.1145/3591196.3596821Creativity Support Tools (CSTs) have grown exponentially in the HCI field. However, this growth has always leaned towards divergent thinking, thus neglecting convergent thinking. We confirm this information based on a preliminary review between 2012 and ...
- short-paperOctober 2017
Assessment Tools for an Afterschool Youth Maker Program
FabLearn '17: Proceedings of the 7th Annual Conference on Creativity and Fabrication in EducationArticle No.: 12, Pages 1–4https://doi.org/10.1145/3141798.3141811Afterschool maker and tinkerer programs for youth have gained popularity due to their ability to engage participants and support their creativity, teamwork and digital literacy. However, there are still many questions on designing the best measurement ...
- articleApril 2017
Some Video Games Can Increase the Player's Creativity
International Journal of Game-Based Learning (IJGBL), Volume 7, Issue 2Pages 35–46https://doi.org/10.4018/IJGBL.2017040103It is said that playing video games might make people more creative. There is some evidence of an association, but no so far general theory about any psychological causes, or other key factors. In this study, we test the possibility that different sorts ...
- articleOctober 2013
When Does a Paper Clip Become a Sundial? Exploring the Progression of Originality in the Alternative Uses Test
The Alternative Uses Test is a measure of divergent thinking in which participants are asked to list non-obvious uses for a common object in a fixed amount of time. The goals of this study were to better understand this creativity test, explore how ...
- research-articleMay 2009
Creativity for problem solvers
AbstractThis paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications related to the theme are briefly reviewed. Creative tools and approaches suitable to ...