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10.1145/3004257acmconferencesBook PagePublication Pagessiggraph-asiaConference Proceedingsconference-collections
SA '16: SIGGRAPH ASIA 2016 Art Gallery
ACM2016 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
SA '16: SIGGRAPH Asia 2016 Macau December 5 - 8, 2016
ISBN:
978-1-4503-4536-1
Published:
28 November 2016
Sponsors:

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Abstract

The SIGGRAPH Asia Art Gallery program will be inviting artists from around the world to showcase their innovative and leading-edge digital contributions on Mediated Aesthetics. The exhibition will highlight innovative Digital Art projects prioritizing the expression of an alternative aesthetic, while employing the rich variety of techniques available to designers and artists who use computer mediation as a part of their creative palette.

Focusing on projects using hybrid approaches between physical and digital, between natural and artificial, and between real and synthetic, the exhibition will include the variety of innovative work by artists who merge computation with physical object, while pushing the boundaries of traditional artistic disciplines.

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other
Bodygraphe

Bodygraphe is an interactive, visual music application that unifies gestural computing with live performance art. Dancers become instruments and conductors that wholly generate graphics and sounds that correspond with their movements in real time. This ...

other
Journey through the centre_01

My sculptures are born out of the direct, spontaneous, manipulation of geometry in a multi-dimensional cyber space where material, as we understand it, does not exist. In the cyber environment 3D entities may be encouraged to behave in ways not ...

other
Forces in equilibrium

Forces beyond Equilibrium explores how equilibrium is formed out of chaos. The installation is comprised of two components. In the first component, a sensor is mounted under the top of a pedestal. When magnets are moved on the pedestal, images and sound ...

other
MovISee

MovISee is a digital software for people to create personal visual outputs. We use a depth camera to create mixed reality for people to explore the selected information and ultimately transform their understanding the ability of their body movement to ...

other
NARCISSUS

NARCISSUS is an experimental video and series of large format prints created using the Kinect sensor and Processing 2.0. The works explore the nature of love and tension in the line. The ambiguity of perspective in 3D imagery makes it appear as if the ...

other
One-stroke

A character or letter is a two-dimensional symbol. Also, it is a static image. But we cannot write a letter without moving our bodies and spending time. Thus, each character or letter potentially has a time axis. In order to reveal this time axis, the ...

other
Time machine

Time Machine is a work constructed on the principles of zoetropes. Through the use of a 200 w motor to control speed and rotation, in combination with a pulsating strobe light, the artists create the optical illusion that 15 separate frames of an ...

other
Sympathist

The Sympathist is an exploration of scenery as imagined by our brains. In the digital age, we spend most of our time in cyberspace exchanging information and knowledge; we are more familiar with tools connecting us to cyberspace than to the real ...

other
Ink fall

Ink Fall is an interactive installation using digital techniques to make ancient Chinese paintings come alive. The inspiration for the work reaches back to 3000 years ago, when Chinese artists first began creating Shanshui ink paintings. The emphasis in ...

other
Notations

Notations is an interactive musical installation, enabling viewers to instantly compose music and produce clefs on a projection screen. To initiate the interaction, the viewer touches strings, triggering the projection of musical notations. ...

other
Light storm PLUS

In the analogue world, electronic signals are based on waveforms. Transmissions of sound waves, light waves, and water waves, all use waveforms to transmit vital information directly related to energy distribution, making waveforms an integral part of ...

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Convolution by wild system

In Convolution by Wild System, a robot and humans communicate using neural networks to co-create an evolving responsive immersive virtual environment. A child-sized robot sits immersed in a full-room projection of an evolving audiovisual virtual ...

other
Luminescent tentacles

Luminescent Tentacles is an interactive installation inspired by waving tentacles of sea anemones in the depths of the ocean. Comprised of 256 shape-memory alloy actuators, the elongated forms move in response to hand movements. Further accentuating the ...

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The unbearable lightness and heaviness of being

In the sculptural installation, The Unbearable Lightness and Heaviness of Being, rapid prototyping machines were used to print the 3D forms, which were then installed in unique formations with other natural materials. This work contains conceptual and ...

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Medallions

Medallions is comprised of a series of 3D-printed wall plaques featuring algorithmic ornate medallions. Each medallion was generated procedurally with the Processing language. This project is an attempt at translation from traditional ornamentation to ...

other
Homes

Homes presents the interior spaces where people from the fishing village of Tai O live. The installation includes the everyday objects with which they surround themselves. Two LCD monitors show virtual interiors of two village houses. Visitors to the ...

other
C. bacon

C. Bacon is a set of interactive moving images based on a series of paintings on the theme of "Crucifixion" by Francis Bacon(1909-1992). Starting with the mysterious aesthetic language of Francis Bacon, this work attempts to build dialogues between the ...

other
Agitato

Project Agitato attempts to represent evolving musical information within a single image frame, in the hope of capturing the subjective and perceptual qualities of time as expressed in music. The title of the project, named from the music term agitato, ...

other
Criss∼crossing the divine: interactive spiral vortex paint game

Criss∼Crossing The Divine/Spiral Vortex Paint Game is an interactive game installation conceived to address the ever-expanding religious intolerance fueling global wars. Attendees use interactive wands to curate topic-words and assign more or less ...

Contributors
  • National Tsing Hua University
  • Rhode Island School of Design
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Acceptance Rates

Overall Acceptance Rate 178 of 869 submissions, 20%
YearSubmittedAcceptedRate
SIGGRAPH ASIA '102744918%
SIGGRAPH Asia '092757025%
SIGGRAPH Asia '083205918%
Overall86917820%